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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

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      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

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      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

      James Barnard

      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Crimson Desert Hits 6 Million Copies Sold

      Ralph by Ralph
      2 months ago
      in All, Console, Games, News, PC, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      Crimson Desert Hits 6 Million Copies Sold

      Image Credit: Pearl Abyss

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Pearl Abyss has announced that Crimson Desert, its open-world action-adventure game, has crossed 6 million copies sold worldwide and it got there in just 83 days.

      The numbers behind that milestone paint a clear picture of how the game performed out of the gate. Crimson Desert sold 2 million copies on its launch day alone, then crossed 5 million in under a month before hitting the 6 million mark shortly after. Pearl Abyss describes this as an unprecedented sales achievement for a Korean-developed single-player game.

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      #CrimsonDesert has sold through over 6 million copies worldwide.

      Your adventures and tales continue to make the journey of Crimson Desert even more special.
      Once again, thank you to every Greymane who has stepped into Pywel and experienced the world of Crimson Desert in their… pic.twitter.com/51XNXJfKA7


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      — Crimson Desert (@CrimsonDesert_) June 11, 2026

      “We are sincerely grateful to players around the world for helping Crimson Desert achieve meaningful success in the global market despite being a new IP,” said Jin-young Heo, CEO of Pearl Abyss. “To provide more enjoyable and better experiences, Pearl Abyss will continue moving forward and taking on new challenges.”

      What makes this noteworthy is that Crimson Desert is a brand new IP going up against long-running franchises that have dominated the single-player market for years. According to Circana, a U.S. market research firm, Crimson Desert ranked second in year-to-date U.S. video game sales for 2026.

      Image Credit: Pearl Abyss

      Beyond the sales figures, Forbes noted that the game has held onto its players well after launch, pointing out that it followed a different path compared to many open-world single-player titles that typically see a steep drop-off in sales shortly after release.

      Pearl Abyss has also shared a preview of planned updates for Crimson Desert running from June through September this year, and confirmed that DLC is currently in development. The studio has been rolling out quality-of-life updates and patches, drawing on its live service experience from Black Desert, and continues to use its in-house BlackSpace Engine to support the game.


      Granblue Fantasy Relink: Endless Ragnarok
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      Beatrix
      Beatrix
      Undying Blue
      An elite Society agent and contractor of the seal weapon Embrasque, Beatrix's ferocity when facing primal beasts is rivaled only by her insatiable hunger for glory.
      Eustace
      Eustace
      Earthrending Thunder
      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
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      One of the Six Dragons, entities who exist beyond the confines of the natural world. Having dominion over darkness, she influences the very laws of nature.

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