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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

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      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

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      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

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      Final Fantasy VII Remake Intergrade & Rebirth Twin Pack Announced for PS5

      luqman by luqman
      10 months ago
      in All, Console, Games, News, PS5 (Platform)
      Reading Time: 3 mins read
      0 0
      Final Fantasy VII Remake Intergrade & Rebirth Twin Pack Announced for PS5

      Image Credit: Square Enix

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      Square Enix has announced that a physical edition of the Final Fantasy VII Remake Intergrade & Rebirth Twin Pack will arrive for PlayStation 5 on December 4. It will be priced at $59.99 (RM279). The bundle brings together the first two chapters of the Final Fantasy VII Remake trilogy (Intergrade and Rebirth) in one complete collection. For the first time, both games will be available on disc.

      A Return to Midgar — Final Fantasy VII Remake Intergrade

      Image Credit: Square Enix

      Final Fantasy VII Remake Intergrade marks the beginning of Square Enix’s ambitious remake trilogy. The story takes place entirely in Midgar, a steel city powered by mako, the planet’s lifeforce—harvested by the Shinra Electric Power Company. Players follow Cloud Strife, a former SOLDIER turned mercenary, who joins the eco-resistance group Avalanche to destroy a mako reactor.

      What begins as a simple job soon becomes something much greater. Cloud finds himself caught in a conflict that exposes Shinra’s greed and brings him face to face with his past and with Sephiroth. The remake combines cinematic storytelling, intense action, and emotional character moments. Each member of the party like Barret, Tifa, and Aerith—is explored in greater depth, making the story more human and heartfelt.

      Image Credit: Square Enix

      The Intergrade edition also includes EPISODE INTERmission, a two-chapter expansion starring Yuffie Kisaragi. It introduces new areas of Midgar, a fast-paced combat style, and the fun Fort Condor minigame. This extra story helps bridge the events between Remake and Rebirth, making it an essential part of the collection.


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      Beyond Midgar — Final Fantasy VII Rebirth

      Image Credit: Square Enix

      The journey continues in Final Fantasy VII Rebirth. This sequel sees Cloud and his companions step beyond the walls of Midgar to explore the wider world of Gaia. Their pursuit of Sephiroth leads them to stunning and varied regions such as Junon, the Gold Saucer, and the forests of Gongaga.

      New party members join the adventure, including Red XIII, Yuffie, and Cait Sith. Each offers a unique set of skills and playstyles. Players can also use Synergy Abilities—special combination attacks that highlight teamwork in battle.

      Image Credit: Square Enix

      Moreover, Rebirth is packed with side content. Players can race chocobos, take on dangerous monsters, master the Queen’s Blood card game, and test their skills in the battle simulator. With so much to do, it’s no surprise the game won over 40 Game of the Year awards in 2024.

      A Definitive Double Feature

      Image Credit: Square Enix

      Together, Intergrade and Rebirth form the most complete way to experience the modern retelling of Final Fantasy VII. The twin pack delivers breathtaking visuals, refined combat, and unforgettable storytelling—all on a single platform.

      For both long-time fans and new players, this is the perfect chance to experience one of gaming’s greatest sagas. The Final Fantasy VII Remake Intergrade & Rebirth Twin Pack launches worldwide on December 4, bringing two landmark adventures together in one definitive package.

      If you want to get more updates, you can visit their official X account.


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      Tags: Final Fantasy VIIFinal Fantasy VII RebirthFinal Fantasy VII RemakeSquare Enix
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      luqman

      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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