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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Neosphere of The Deep-blue Sky

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    Final Fantasy XIV Mobile

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  • Interviews
    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

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    Jon Carnage

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

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      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

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      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

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      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

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      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Rouge-lite Action Game Endless Dungeon Delayed To October 2023

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Console, News, PS4 (Platform), PS5 (Platform), Xbox One (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
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      Sega and Amplitude Studios have announced that the upcoming title Endless Dungeon will be delayed on PC, PlayStation, and Xbox until October 19th, 2023.

      Early access will be available from October 17th for players who pre-order Endless Dungeon “Last Wish” Digital Edition on PC and consoles. The release date for the Nintendo Switch version of the game will be announced at a later date

      Endless Dungeon was originally planned to launch on May 18th, but the developers at Amplitude have explained that has been delayed so that they have more time to incorporate community feedback.

      “We’re grateful and honored that players are looking forward to playing Endless Dungeon,” says Amplitude General Manager and CCO Romain de Waubert. “The feedback we’ve received across our OpenDev sessions so far has proved to us that we truly have something special on our hands and we want to ensure we have time for the game to reach its full potential”.


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      “Players have always been at the heart of our studio’s philosophy and releasing Endless Dungeon in October will allow us the extra time to keep working with the community and polishing the game for an amazing day-one experience. We can’t wait for fans of the Universe and newcomers alike to experience Endless Deungeon’s unique gameplay combination of rogue-lite, tactical action, and tower defense”.

      Free Content

      endless dungeon delayed

      To make up for the delay, and thank the community for their patience, free content will be offered to those that pre-ordered the game on PC and those that purchase the console version at launch. These come in the form of new skins for the characters.

      Since the game was announced, players have been part of its development process via Amplitude’s co-development platform Games2Gether. Members have taken part in OpenDev sessions to play the game at different stages in its development. They then offer input on specific features touching on everything from the core loop to the meta-progression. Amplitude says they will continue to process and implement this feedback to ensure that players will have the best experience at launch.

      Go to top

      Endless Dungeon will launch for the PS4, PS5, Xbox One, Xbox Series X|S, and PC on October 19th.

      A Nintendo Switch version will release shortly after but its launch date has not been confirmed.


      Granblue Fantasy Relink: Endless Ragnarok
      Granblue Fantasy Relink: Endless Ragnarok
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      Eustace
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      Tags: Amplitude StudiosEndless DungeonSEGA
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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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