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    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

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    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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    Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

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    Xbox Studios in Negotiations as Closures Loom

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    Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

  • Interviews
    Diablo Immortal Patch 5.0

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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Yosuke Futami

      Echoes of Aincrad Producer Yosuke Futami Talks About Player Freedom and the Dream of Exploring Aincrad from Floor One

      [EXCLUSIVE] LiSA on Malaysia, Milestones, and the Meaning Behind Lace Up

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      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

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      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

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      Kunimitsu

      TEKKEN 8 Producer Michael Murray on Bringing Kunimitsu Back

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      [EXCLUSIVE] Pokémon Champions Producer Masaaki Hoshino on Breaking Away from the Main Series, Mobile Expansion, and What’s Next

      Jushiro Kitamura

      [EXCLUSIVE] Inside Pokémon’s Asian Tournament Scene with The Pokémon Company’s Jushiro Kitamura

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

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      PlayStation to Release Live Service Games “Day and Date” on PS5 and PC, But “More Strategic Approach” for Single-Player Titles 

      Vincent L. by Vincent L.
      2 years ago
      in All, Industry, News, PC, PS5, PS5 (Platform)
      Reading Time: 2 mins read
      0 0
      PlayStation to Release Live Service Games “Day and Date” on PS5 and PC, But “More Strategic Approach” for Single-Player Titles 

      Image Credit: Sony Interactive Entertainment

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      PlayStation is eyeing to have its live service games be released simultaneously on PC and PlayStation 5 (PS5), but going for a “more strategic approach” for its tentpole single-player titles.

      This comes from Hermen Hulst, the newly appointed CEO of Studio Business Group, during the Business Segment Meeting 2024, alongside Hideaki Nishino, CEO of Platform Business Group.

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      During the Q&A, when talking about PC and its releases, Hermen Hulst said that PlayStation will continue to release its titles on the PC.

      Hermen Hulst, soon to be co-CEO of Sony’s PlayStation business, addresses day 1 PC releases. Live service games will come day and date on PS5 and PC, but single player narrative games on PC are designed to then entice PC owners to play sequels on a PlayStation console pic.twitter.com/uAO0stlBS6


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      “We have a dual approach here,” said Hulst. “On the live service side, we are releasing our titles simultaneously, day and date on PlayStation 5 and PC. But with our tentpole titles, our single-player narrative-driven titles, as you saw on the presentation – the backbone of what PlayStation Studios has delivered in recent years and our history, we take a more strategic approach and we introduce our great franchises to new audiences.”

      “We’re finding new audiences that are potentially going to be very interested in playing sequels on the PlayStation platform. We have high hopes that we are actually able to bring new players into PlayStation at large, but into PlayStation platforms specifically.”

      In other words, while fans can expect live-service titles to launch simultaneously on both PS5 and PC such as Helldivers 2, but single-player games will be timed-exclusive.

      Image Credit: Arrowhead Game Studios

      On the topic of PC releases, CEO Nishino added that PlayStation sees the platform as an opportunity for growth rather than cannibalization.

      For example, Nishino talked about the recent release of Ghost of Tsushima on PC, saying “The network experience that was limited in the past has now been expanded to the PC from consoles.”

      Nishino also added, “The value of consoles will continue to remain and our mission is to continue polishing that from PC to console.”


      Feature Video

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      Tags: Hermen HulstHideaki NishinoSony Interactive Entertainment
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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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