Sony has finally responded to the wave of criticism over its decision to end PlayStation disc production, but the company says it isn’t changing course. About a month ago, Sony announced it would stop manufacturing physical disc games for PlayStation consoles starting in January 2028. The news sparked heated debate online, with many gamers and even game developers voicing disappointment over the shift to an all-digital future.
During a Q&A session following Sony’s Q1 2026 earnings report, company CFO Lin Tao spoke about the decision publicly for the first time since the backlash began. She explained that Sony had spent a long time thinking the move through before making the announcement, and that the plan is moving forward as scheduled.

“We announced that from January 2028 onwards we will no longer be manufacturing game discs, so we announced it one and a half years ahead,” Tao said, speaking through Sony’s interpreter. She pointed to the broader shift toward digital content as the main reason behind the decision, noting that this trend isn’t limited to PlayStation but is happening across many kinds of media. “When we think about the future, we put in a lot of thought and time, and we cautiously considered this, and we came to this conclusion, and we’re going to cautiously move this forward,” she added.
Tao also acknowledged, for the first time, the strong reaction the announcement received on social media. She said Sony is aware of how players feel, and that the company’s attention is now on keeping people engaged with PlayStation games once physical discs are phased out.

“To this decision we have received various opinions, and people have strong views, and we understand that the community has put forward those views to us,” she said. She added that games hold a special place in many people’s lives and are often tied to personal memories, saying, “We understand those emotions. We want to consider that, and in the future digital ecosystem ‘how do we engage the gamers’ is something that we would like to continue to explore.”
The comments come after several developers spoke out in support of physical game releases in recent weeks. Many argued that having a tangible product is a meaningful part of the gaming experience for a lot of players.











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