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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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    Modern Warfare 4 Beta

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Neosphere of The Deep-blue Sky

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    New Free-to-Play DC Fighting Game DCKO Announced

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    Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

    Bethesda Game Studios Lays Out Its Future Plans

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    Final Fantasy XIV Mobile

    Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Elicia Lee

    [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

    James Barnard

    [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

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    Jon Carnage

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    CAPTAIN TSUBASA 2

    CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

      James Barnard

      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Ralph by Ralph
      2 months ago
      in All, Android, Games, iOS, Mobile Games, News
      Reading Time: 2 mins read
      0 0
      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

      Image Credit: AppMagic

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Turkey has quietly become one of the most important players in mobile gaming. Over the past six years, Turkish developers grew their worldwide revenue by 450%, from $504 million in 2020 to $2.76 billion in 2025, capturing 5% of the global mobile games market at a time when the rest of the world’s growth was nearly flat.

      According to AppMagic, Dream Games and Peak Games together make up more than 80% of all Turkish publisher revenue. Dream Games alone accounts for 60% of that figure, built almost entirely on two titles: Royal Match and Royal Kingdom, which have combined for over $5.2 billion in lifetime in-app purchase revenue since launch.

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      Back home in Turkey, 2025 was the best domestic year on record, with local market revenue reaching $347 million, up 6% from the year before. However, downloads told a different story, falling 4% to 1.8 billion installs. Turkey’s gaming boom has shifted away from sheer volume and toward squeezing more revenue out of fewer, better games. The top-grossing titles in the Turkish domestic market in 2025 were actually foreign games: PUBG Mobile at $17.3 million, eFootball at $10.4 million, and Whiteout Survival at $10 million.

      Image Credit: Dream Games

      In terms of genre, Turkish developers are overwhelmingly focused on Puzzle games, which account for nearly 97% of their total worldwide revenue. Strategy games come in a distant second at just 0.9%.


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      On the investment side, 2025 was a historic year. Dream Games raised $2.5 billion in a single round from Blackstone and CVC, the largest fundraise in Turkish corporate history and more than every other investment made in Turkish mobile gaming since 2009 combined. Even setting Dream Games aside, the rest of the Turkish gaming ecosystem raised $234 million in 2025, which is 32 times more than what the entire market raised back in 2020. Good Job Games pulled in $60 million in July 2025, and Grand Games raised $30.1 million in January 2025 before securing another $70 million in May 2026, bringing its total over 16 months to $100 million. A growing network of domestic funds including Ludus Ventures, Laton Ventures, and WePlay Ventures is now backing the next generation of Turkish studios, many founded by alumni of Peak Games, Rollic, and Dream Games.

      Image Credit: Dream Games

      Turkish studios are not just generating revenue, they are actively shaping how the broader mobile gaming market works. Royal Match, developed by Dream Games, has become a major trendsetter in live operations. A timed event mechanic called Lava Quest, introduced in April 2024, spread so fast across the industry that the name itself became a generic term, now appearing in more than half of all popular casual and hybrid-casual games worldwide.

      Turkey’s mobile gaming ecosystem has grown from a handful of breakout hits into a maturing industry with its own funding networks, publishing pipelines, and global cultural influence. The challenge going forward will be whether that success can spread beyond the handful of studios and genres currently driving almost all of the numbers.


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      Beatrix
      Beatrix
      Undying Blue
      An elite Society agent and contractor of the seal weapon Embrasque, Beatrix's ferocity when facing primal beasts is rivaled only by her insatiable hunger for glory.
      Eustace
      Eustace
      Earthrending Thunder
      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
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      Pactbearer to The Devil, a primal seeking to create a new world order, Fraux is otherwise an ordinary skydweller whose heart, character, and temperament are filled with love and compassion.
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      One of the Six Dragons, entities who exist beyond the confines of the natural world. Having dominion over darkness, she influences the very laws of nature.

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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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