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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

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      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

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      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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      Bethesda Game Studios Lays Out Its Future Plans

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      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

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      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

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      Indie Developer Clears Steam Review Hurdle by Writing His Own License Agreement

      Ralph by Ralph
      2 months ago
      in All, Games, News, PC
      Reading Time: 2 mins read
      0 0
      Indie Developer Clears Steam Review Hurdle by Writing His Own License Agreement

      Image Credit: Daikichi_EMP

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Japanese indie developer Daikichi_EMP has finally gotten his demo approved on Steam after weeks of being stuck in review limbo over an intellectual property flag that turned out to be a case of mistaken identity, with the IP in question was his own. His demo for WIRED TOKYO 2007, as well as the game’s store page, includes references to two board games: Second Best and DinoStone.

      Valve’s review team flagged the demo over concerns that these references could be infringing on third-party intellectual property but Daikichi created both board games himself. The problem was proving it.

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      Image Credit: Daikichi_EMP

      When he explained this to Valve, the reviewers were not satisfied and asked for more concrete proof. Specifically, they wanted license agreements for the IPs, or a formal legal opinion from a lawyer explaining why no licenses were needed.

      Recently, he announced the good news: “I’ve passed Steam review! Licensing negotiations with myself have been quite challenging, but we’ve finally settled the matter, with me granting myself a license. After a heartfelt handshake between me and myself, I’ve finally released the demo.”


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      【ご報告】
      Steam審査通過しました!
      ​難航していた「自分自身とのライセンス交渉」ですが、私からの私へのライセンス許可で決着しました。私と私の熱い握手の末、ついにデモ版がリリースします。
      ​柔軟に対応してくれたSteamサポートに深く感謝します。
      [https://t.co/OZCT639JOl]#WIREDTOKYO2007 pic.twitter.com/01Y58KtSsS

      — WIRED TOKYO 2007 (@Wired_Tokyo) May 9, 2026

      The license declaration, signed under his real name, states that he is the person behind both the developer name “Daikichi_EMP” and a board game publishing circle called “Board Game Teikoku.” In the document, he grants himself “perpetual, worldwide, royalty-free, non-exclusive rights” to all of the circle’s IPs.

      The declaration also includes the following statement: “I assume full legal responsibility for the inclusion of these motifs in the aforementioned software. I declare under penalty of perjury that the information provided in this document is true and correct to the best of my knowledge.”

      That was enough for Valve. The demo was greenlit shortly after. Despite the ordeal, Daikichi expressed gratitude toward Steam for what he described as flexible support throughout the process.


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      Eustace
      Eustace
      Earthrending Thunder
      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
      Fraux
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      Pactbearer to The Devil, a primal seeking to create a new world order, Fraux is otherwise an ordinary skydweller whose heart, character, and temperament are filled with love and compassion.
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      One of the Six Dragons, entities who exist beyond the confines of the natural world. Having dominion over darkness, she influences the very laws of nature.

      Tags: Daikichi_EMPWired Tokyo 2007
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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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