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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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  • Interviews
    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

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      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

      James Barnard

      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

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      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Gamescom Executive Talks About Stepping Up After E3’s End

      Hadi by Hadi
      11 months ago
      in All, Event, Industry, News
      Reading Time: 2 mins read
      0 0
      Gamescom Executive

      Image Credit: E3 and Gamescom

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Gamescom has stepped into a bigger role since the end of E3, yet one of its top executives, Felix Falk insists the two shows were never rivals.

      pic.twitter.com/y6dtVkBvNI

      — E3 (@E3) December 12, 2023

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      From Partnership to Sole Spotlight

      In an interview, Felix Falk, managing director of Game—the German trade body behind Gamescom—explained how the events complemented each other rather than clashed.

      Gamescom Executive
      Image Credit: The Game Business

      “We were in a great partnership with E3 through the years, and it was never a competition,” Falk said. “It was more… announce your game at E3 and play it at Gamescom.”

      E3 held its last physical event in 2019, followed by a digital edition in 2021. Finally, in December 2023, organiser ESA confirmed that E3 would not return. As a result, Gamescom became the largest global showcase for the industry.

      Taking on New Responsibilities

      According to Falk, E3’s closure gave Gamescom both opportunities and challenges.

      Gamescom Executive
      Image Credit: Gamescom

      “On the one hand, it was good because people now expect us to be the major, global week for games with the highest visibility for everyone,” he explained. “So that’s our responsibility to present a stage for the industry to fulfil this.

      “On the other hand, this need also created a disadvantage because Gamescom is not so strong in the calendar. Therefore, we often had to work harder with HQ teams to make it fit their global schedules.”

      Winning Back Publishers

      Falk admitted that in the first few years, publishers hesitated as they rethought their announcement strategies. However, momentum gradually shifted back in Gamescom’s favor.

      Image Credit: Gamescom

      “In the past years, it was a struggle to get people on board,” Falk said. “But if you see the line-up now, and who is part of Gamescom, almost everyone is there. Consequently, we succeeded in getting nearly everyone back.”

      Biggest Gamescom Yet

      Image Credit: Gamescom

      Earlier this week, organisers revealed that Gamescom 2025 will be the biggest in its history. The event will take place in Cologne, Germany from August 20–24. Moreover, it will feature more than 1,500 exhibitors and fill 233,000 square metres of floor space, marking a new record for the show.


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      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
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