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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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    Modern Warfare 4 Beta

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    Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

    Bethesda Game Studios Lays Out Its Future Plans

    Bethesda Game Studios Lays Out Its Future Plans

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    Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Neosphere of The Deep-blue Sky

    Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

    New Free-to-Play DC Fighting Game DCKO Announced

    New Free-to-Play DC Fighting Game DCKO Announced

    Modern Warfare 4 Beta

    Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

    TableCon Quest

    Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

    Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

    Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

    Bethesda Game Studios Lays Out Its Future Plans

    Bethesda Game Studios Lays Out Its Future Plans

    Final Fantasy XIV Mobile

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  • Interviews
    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Elicia Lee

    [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

    James Barnard

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    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

    Jay Armstrong

    [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

    Jon Carnage

    [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

    The Blood of Dawnwalker

    The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

    CAPTAIN TSUBASA 2

    CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

      James Barnard

      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      EXCLUSIVE: Voice of FINAL FANTASY VII REBIRTH Aerith Talks About The Best of Her Character

      Leah by Leah
      2 years ago
      in All, Exclusive, Interview, PS4 (Platform), PS5 (Platform)
      Reading Time: 3 mins read
      0 0
      EXCLUSIVE: Voice of FINAL FANTASY VII REBIRTH Aerith Talks About The Best of Her Character

      Image Credit: Square Enix

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      FINAL FANTASY VII fever has struck through the internet’s heart like an abnormally long sword with the release of FINAL FANTASY VII REMAKE in April 2020 and FINAL FANTASY VII REBIRTH in February this year. Fans of the game have been waiting patiently for the next and final installment of the saga, which is currently in development.

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      In anticipation for the next FINAL FANTASY VII game, we got a fortunate chance to conduct a brief interview with Briana White, the voice actor of Aerith as she told us about her portrayal of the character.

      Bright Waters Run Deep

      Image Credit: Square Enix

      Aerith has always been a fan favorite dating all the way back to the original FINAL FANTASY VII, best known for her charm and innocent demeanor, while at the same time hinting at her deeper wisdom. With all these seemingly contradictory traits, we asked Briana how she managed to pull off the character so well.


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      “I make an effort to tell Aerith’s story with each line I perform,” she answered. “Aerith has had a very difficult life. She knows through tragedy and hardship that every moment is a gift and it’s important to make the most of it. I think this is why even her smallest interactions are filled with kindness and playfulness.”

      “This also causes her to embrace moments of tension or fear with wisdom and calm. She knows that there’s always hope for a better day because her life is proof of that. I try to bring all of that into my performance.”

      Favorite Scene

      As one of the main cast, Aerith undoubtedly gets a lot of screentime, which translates to a lot of lines and scenes for Briana to record. Given the variety of these scenes which focus on her character, we wondered if she had a personal favorite.

      Image Credit: Square Enix

      “I think my favorite Aerith scene changes every time I’m asked which one it is, because she has so many amazing ones. Right now my favorite Aerith scene is when she gives a speech in Cosmo Canyon. That speech really speaks to the essence of her character, and it also reminds us, the players, how to find the light through the darkness of our own pasts. It’s such a beautiful moment.”

      Through Clouded Eyes (or not)

      For our final question, we pondered about the nature of Aerith’s relationship with Cloud, especially since it can be influenced by the player’s options throughout the game to the point of romance. We asked Briana if the potential of player influence affected her recordings of their interactions.

      She denied the notion, stating, “I personally didn’t think too much about player choices when recording, because ultimately this is a story about a group of characters who find the strength to fight a great evil through their bonds with one another. Aerith cares for Cloud very deeply, and I did my best to portray that throughout all their interactions. It’s then up to the player to interpret that with their lens.”

      Image Credit: Square Enix

      Here concludes the interview. We would like to thank Briana White for taking the time to answer all of our questions. If you wish to see (and hear) more from her, you can visit her X and Instagram


      Granblue Fantasy Relink: Endless Ragnarok
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      Beatrix
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      Undying Blue
      An elite Society agent and contractor of the seal weapon Embrasque, Beatrix's ferocity when facing primal beasts is rivaled only by her insatiable hunger for glory.
      Eustace
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      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
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      Tags: Final Fantasy 7Final Fantasy 7 RebirthFinal Fantasy 7 RemakeSquare Enix
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      Leah

      Leah

      Plays too many gacha games for their own health. Also has an interest in rhythm games and their communities. Side hustling as an FF14 player/researcher.

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