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    The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

    The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

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    Nintendo Switch 2 Launch Day Lineup

    Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

    Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

    Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

    Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

    Tatsuya Kando

    Veteran Game Developer Tatsuya Kando Leaves Square Enix After Nearly Three Decades

    Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

    Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

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    Crunchyroll Games Launches Mobile Fantasy RPG Mirren: Star Legends with Subscriber Benefits

    Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

    Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

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    The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

    The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

    Nintendo Switch 2 Launch Day Lineup

    Nintendo Switch 2 Launch Day Lineup

    Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

    Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

    Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

    Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

    Tatsuya Kando

    Veteran Game Developer Tatsuya Kando Leaves Square Enix After Nearly Three Decades

    Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

    Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

    Netflix Tudum 2025

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    Crunchyroll Games Launches Mobile Fantasy RPG Mirren: Star Legends with Subscriber Benefits

    Crunchyroll Games Launches Mobile Fantasy RPG Mirren: Star Legends with Subscriber Benefits

    Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

    Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

  • Interviews
    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    Ben Starr

    [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

      The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

      Nintendo Switch 2 Launch Day Lineup

      Nintendo Switch 2 Launch Day Lineup

      Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

      Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

      Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

      Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

      Tatsuya Kando

      Veteran Game Developer Tatsuya Kando Leaves Square Enix After Nearly Three Decades

      Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

      Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

      Netflix Tudum 2025

      Netflix Tudum 2025 Event Unveils Trailers and Release Dates for Major Titles

      Crunchyroll Games Launches Mobile Fantasy RPG Mirren: Star Legends with Subscriber Benefits

      Crunchyroll Games Launches Mobile Fantasy RPG Mirren: Star Legends with Subscriber Benefits

      Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

      Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

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      The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

      The Elder Scrolls Online: Seasons of the Worm Cult and Update 46 Preview – New Island, Story Arc, and Custom Classes

      Nintendo Switch 2 Launch Day Lineup

      Nintendo Switch 2 Launch Day Lineup

      Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

      Wuthering Waves Version 2.4 Releases New Region and Characters This June 12

      Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

      Elden Ring Nightreign Hits 2 Million After Launch as Solo Player Support Patch Announced

      Tatsuya Kando

      Veteran Game Developer Tatsuya Kando Leaves Square Enix After Nearly Three Decades

      Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

      Magic: The Gathering – FINAL FANTASY Unboxing: Two Worlds Collide in Card Form

      Netflix Tudum 2025

      Netflix Tudum 2025 Event Unveils Trailers and Release Dates for Major Titles

      Crunchyroll Games Launches Mobile Fantasy RPG Mirren: Star Legends with Subscriber Benefits

      Crunchyroll Games Launches Mobile Fantasy RPG Mirren: Star Legends with Subscriber Benefits

      Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

      Square Enix Reveals New Details for Bravely Default: Flying Fairy HD Remaster Coming to Nintendo Switch 2

    • Interviews
      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      [LEVEL UP KL 2023] Dean Reinhard Shares How The Epic Ecosystem Helps Developers

      W by W
      2 years ago
      in All, Industry
      Reading Time: 2 mins read
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      Dean Reinhard Epic Games

      From Left: Sam Lei Wong, Dean Reinhard, Jeremy Choo and Lin Kyaw. Image Credit: GamerBraves

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      Dean Reinhard, Technical Account Manager at Epic Games for Southeast Asia, invited more developers into the Epic ecosystem, promoting the suite of tools that Unreal Engine provides for asset creation.

      This covers a multitude of bases from creating environments, to experimental new features like allowing skinning, rigging and even animation all within Unreal Engine.

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      He particularly highlighted the tools’ abilities to even generate things like foley, as well as texture layers like mud based on actual physics interactions in the the tech demo.

      “We wanted to make sure people had access to technology that would normally cost tens of thousands of dollars”, Dean said while showing off the motion capture solutions provided with Metahumans animator.


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      Metahuman Creator

      During the talk, various other developers also took to the stage, highlighting other key support features provided in the Epic Ecosystem.

      These include Ammobox Studios, who highlighted the engine allowing them to work on both mobile titles and console titles, as well as co-develop a multitude of other games.

      There was also using the new Unreal Engine Fortnite system (UEFN) to allow for more modular assets, meaning your assets could be prepared for a variety of uses.

      One studio using this was XZV Studios, who ported all their assets to Unreal Engine to allow them to move between animated series to even mobile titles based on their Sentinels Uprising Gaiden IP as well as Circle Studios, who optimized their workflow using UEFN.

      Dean Reinhard Epic Games
      Image Credit: Sam Lei Wong from Circle Studios explaining how his team’s workflows are improved with Unreal Engine

      Revenue Split

      Of course, one hot-button topic has been the revenue sharing model for the Epic ecosystem.

      According to Dean, games developed in Unreal Engine have a 5% revenue share on revenue after the first 1 million USD made, with an 88-12 split for games published on the Epic Game Store.

      Similarly, publishing to the Epic Game Store also waives the engine royalties.

      However, given Epic Games’ focus on pushing the UEFN system, content created for Fortnite would allow you a cut of Fortnite’s total revenue.

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      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: Dean ReinhardEpic GamesLevel Up KL 2023MYDCF 2023Unreal Engine
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      Avid enjoyer of games that sit about as far away from mainstream as possible. Also a proud UWE graduate with a degree in Media and Journalism, along with a TOA Diploma in Digital Animation.

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