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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Bethesda Game Studios Lays Out Its Future Plans

    Final Fantasy XIV Mobile

    Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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    Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

    Bethesda Game Studios Lays Out Its Future Plans

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    Final Fantasy XIV Mobile

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

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      Razer Announces Project Sophia, The First Modular Gaming Desk

      A fully modular design makes Project Sophia the world’s first gaming desk concept with the adaptability to suit any user

      Alex Daud Briggs by Alex Daud Briggs
      5 years ago
      in All, Gadgets, Gaming Laptop, News, PC, Tech
      Reading Time: 4 mins read
      0 0
      Razer Announces Project Sophia, The First Modular Gaming Desk
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      Razer unveiled its vision for the future of gaming and home computing with Project Sophia, the world’s first true gaming desk concept, as well as the Enki Pro HyperSense, an advanced gaming chair with built-in high-fidelity haptics from D-BOX.

      With working from home more widespread than ever, many people find it a challenge to configure their set-ups for the multiple different uses required of their systems throughout the day. From being a pure office productivity set-up through to gaming, streaming or an editing suite, each of them uses has a host of extra peripherals and devices to enhance and improve that experience.

      With a highly adaptable, modular design allowing users to quickly reconfigure their workspace for the tasks at hand, Project Sophia provides a seamless solution to all of these challenges.

      Project Sophia


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      Central to Project Sophia’s flexibility is a highly modifiable desk capable of supporting up to 13 separate modules for an untold level of personalization. This allows each section to be configured with an array of task-specific components, such as secondary screens, system monitoring tools, touch-screen hotkey panels, pen tablets, and audio mixer units, or even external capture cards, so the user’s set-up can be reconfigured in seconds for the specific situation.

      “Project Sophia is our futuristic vision of a multi-purpose gaming and workstation set-up which meets the very different needs of a variety of PC uses, negating the need to move between workspaces,” said Richard Hashim, VP of Growth at Razer. “The hot-swappable modular system allows users to quickly reconfigure their desk with near-infinite flexibility, adapting Project Sophia not just for the task at hand, but also to the user’s particular preference. This is the future of the battle station.”

      Desktop power from within your desk

      At the heart of Project Sophia is a customized PCB fitted with cutting-edge core components, including the latest Intel processor and NVIDIA GPU to support the most resource-intensive tasks. To maximize desk space, all of this is housed in a slim chassis that magnetically snaps in underneath the glass tabletop, which can be just as easily detached to install new upgrades, allowing the user to quickly create the system required for the task at hand.

      Modules have been designed for all types of users, with gamers being able to focus on modules for high-fidelity audio and blistering visual performance by adding a THX Surround Sound system and high refresh rate monitor, while those looking for a more efficient work environment can multitask effectively and comfortably with a productivity hotkey module, wireless charger, and cup warmer.

      For enhanced immersion and customization, the spacious desk is lined with LEDs that can be synced with the Razer Chroma RGB ecosystem, and comes equipped with a next-gen OLED display that features self-lit pixels and the latest technologies to ensure a brighter, sharper picture for the ultimate viewing experience in 65”.

      Because of its highly adaptable and versatile design, Project Sophia is able to provide the optimal configuration for gaming, creating, streaming, and working, combining many traditional setups into one single desktop.

      The Enki Pro HyperSense

      Another project Razer announced was the Enki Pro HyperSense. This is an advanced gaming chair incorporating high-fidelity haptics.

      Based on the popular Enki Pro chair design, the Enki Pro HyperSense features a haptic feedback unit developed with D-BOX, to give the most authentic, lifelike feedback when gaming, and also integrates a Chroma RGB headrest that allows users to personalize their chair when in use.

      “With the Enki Pro HyperSense, Razer and D-BOX have built the most advanced gaming chair to date,” said Sébastien Mailhot, President, and CEO of D-BOX. “Our combined efforts have resulted in a product that physically transforms the experience of games, movies, and music through the use of cutting-edge high-fidelity haptic feedback. Razer’s unparalleled attention to detail and striking design, alongside D-BOX’s unmatched experience in haptic technology, is laying the groundwork for the next generation of innovative home entertainment.”

      The chair has native support for over 2,200 games, movies and music titles, including games such as Forza Horizon 5, and Assassin’s Creed Valhalla, players will not only be able to feel every corner on the track but will also be enveloped in their game surroundings thanks to the physical feedback. Even games not directly supported through the software can still be enjoyed with haptic feedback through Direct Input Haptics, where controller, keyboard, and mouse inputs will generate physical feedback when used.

      The haptic feedback isn’t just limited to gaming, as media consumption also benefits from an extra layer of immersion, with many of the most popular streaming platforms being automatically supported. Viewers and listeners will enjoy greater depth and envelopment as music, sound effects, and soundtracks can be felt as well as heard.

      The Enki Pro HyperSense is powered by an advanced haptic engine that has been developed to simulate a range of vibrations, textures, and motions. With 65,000 haptic variations, it has the

      tactile feedback of +/- 1 G-Force and can create 1.5 inches of vertical and backward tilt in your seat. Real-time synchronization ensures that all the feedback is delivered immediately, with the responsiveness of up to 5ms.

      The Enki Pro HyperSense is based on the previous award-winning features that made previous models of the Enki gaming chair a favorite. It optimizes body touchpoints through a 22” ultrawide seat base, 100 degrees shoulder arches, and a built-in lumbar arch. This provides optimal weight distribution and an ideal foundation for an all-encompassing HyperSense integration. The result is a chair that combines the best of haptic feedback with all-day gaming comfort, for a highly immersive, next-level gaming experience.

      Using the latest technologies, both Project Sophia and the Enki Pro HyperSense add new dimensions to any gaming- and workspace.

      Project Sophia and the Enki Pro HyperSense are part of the continuing expansion of the Razer ecosystem, which includes the newly introduced Razer Chroma Smart Home Program that was also announced today.


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      Tags: RazerRazer Enki Pro HyperSenseRazer Project Sophia
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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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