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    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    Monster Hunter Wilds Prologue Demo Now Live

    Monster Hunter Wilds Prologue Demo Now Live

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    Monster Hunter Wilds Prologue Demo Now Live

    Monster Hunter Wilds Prologue Demo Now Live

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

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    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

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    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

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    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      Monster Hunter Wilds Prologue Demo Now Live

      Monster Hunter Wilds Prologue Demo Now Live

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

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      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

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      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

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      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      Monster Hunter Wilds Prologue Demo Now Live

      Monster Hunter Wilds Prologue Demo Now Live

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

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      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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      Silent Hill: Townfall

      Inside SILENT HILL: Townfall — A Conversation With the Team Bringing Simon’s Story to Life

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

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      Al Yang

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      Jay Armstrong

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      Jon Carnage

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      Monster Hunter The Movie’s Size Disparity In Action

      W by W
      6 years ago
      in All, Opinion
      Reading Time: 4 mins read
      0 0
      Monster Hunter Movie
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      With the Monster Hunter movie releasing in Malaysia January 28th, a lot of attention has been called to the game’s creative liberties.

      With the release of the game’s trailers, it’s usually been a matter of eyeballing that many of the monster’s sizes don’t really reflect their in-game counterparts, most famously with their large Rathalos. This was so off-scale that the Monster Hunter event featured their own giant “Greater Rathalos” as the climax hunt.

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      Now, thanks to the latest promotional materials for Monster Hunter The Movie, we can have a side-by-side of the game’s monsters and their movie counterparts. This is made even easier thanks to Capcom’s Anniversary Size Comparison videos, which even got us putting various monsters next to a scale bar.

      The promotional materials were rather limited, only giving some of the movie’s monsters. For more side-by-sides of monsters like Gore Magala, be sure to check out our companion article. 


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      Diablos

      Movie Diablos measures in at 7.6 meters, although the image used is hardly a great scientific measurement. If we’re taking the picture by its word, Diablos is closer to 6.5 meters tall, since the image seems to be measuring it up to its wingtips (considering we’re not measuring Tony Jaa by the tip of his outstretched fingers, this seems unfair).

      Now, compare it to its game counterpart:

      The squares here are approximately 100cm per unit, as shown at the start of the video. Measuring it at the highest point of the point of its body, its hips, it comes up to ~460cm a whole third smaller than its Hollywood counterpart. Measuring it to the tips of its wings, its actually not that far off from movie Diablos, cementing exactly why measuring that is so bad.

      Funnily enough, you can extrapolate quite a lot of interesting information from this comparison, about minute differences in the design that you otherwise wouldn’t see. For example, Game Diablos has longer arms and bigger wings, since their ground-to-height measurements are the same.

      Monster Hunter Movie

      Movie Diablos is also a lot bulkier, with a much broader body. You can tell this because if you were to put Tony Jaa’s height on to the scale diagram, you’d get him up to Game Diablos’ knees, which is about the same as where he is in the movie diagram.

      If you wanted to go full on speculation with this, you’d say that movie Diablos is built much more like an old-school Triceratops, looking more stocky and tanky than the more agile game Diablos.

       

      Rathalos

      Movie Rathalos is laughably oversized compared to the original King of the Sky. Again, if we’re looking at this chart literally, it’s more of a measurement of the length of Rathalos rather than its height like Diablos. It measures in at 14m long from tale to snout. If you wanted to standardize it against Diablos however, you’d need a side shot of the monster. Thankfully, the movie has us covered.

      So, it’s pretty obvious that Rathalos in the movie is a big lad. Now, thanks to the Size Comparison videos, you can get a similar positioned Rathalos to stack it up to, bearing in mind once again that each square is approximately 100cm.

      Unlike Diablos, the height here is a lot more obvious. Milla Jovovich is barely up to Movie Rathalos’ ankle, while game wise she would be just under it.

      If you’re looking at length, however, Game Rathalos actually comes out on top, since the official size given at the bottom actually out-measures the movie material.

      If you were to look at this, you’d get the same conclusion you’d get with the Diablos whereby movie Rathalos is just bulkier than its game counterpart. It’s got longer legs though, likely to do with the studio wanting to maintain Rathalos proportions.

      It’s harder to talk about the minute details with the Rathalos comparison, however, since movie Rathalos has no reliable way to get a wingspan going. Just from eyeballing it though, it has a much thicker torso, and longer legs making for a way more physically imposing beast.


      Those were the two main monsters shown in the promotional materials for Monster Hunter The Movie, though they were far from the only ones. The other two were for Apceros and Nerscylla, which share a lot of the same conclusions we got from Diablos and Rathalos.

      That is to say, everything’s bigger and bulkier, but in a way that it’s not noticeable (Rathalos size aside) unless you start getting pedantic and measuring things in units of Tony Jaa. It’s a fun speculative exercise, though I’m pretty sure a lot of the inconsistencies can simply be chalked up to “the studios weren’t expecting someone to be lifeless enough to break it all down”.

      Glad to be of service, happy hunting guys.


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