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      Ragnarok The New World

      Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

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      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

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      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

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      Ragnarok The New World

      Ragnarok: The New World Launches Its Grand Server Opening with a Full Lineup of Celebration Events

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      Dragon’s Dogma 2: Dark Arisen Is Running Better Than Expected on Switch 2, Says Producer

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      Dying Light: The Beast Will Not Launch on PS4 and Xbox One

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

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      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

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      Casual Games H1 2025: Puzzle, Casino, and Simulation Dominate 80% of Revenue

      Irfan Shah by Irfan Shah
      11 months ago
      in All, Android, Games, Industry, iOS, Mobile Games, News
      Reading Time: 3 mins read
      0 0
      Casual Games H1 2025: Puzzle, Casino, and Simulation Dominate 80% of Revenue

      Image Credit: AppMagic

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      AppMagic has recently revealed that the global casual games market generated $12 billion in net in-app purchase (IAP) revenue in H1 2025, growing 0.8% year-over-year despite tougher user acquisition and monetization conditions.

      Image Credit: AppMagic

      The majority of this revenue is concentrated in just three genres, Puzzle, Casino, and Simulation, with Puzzle alone consistently setting industry benchmarks.

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      Image Credit: AppMagic
      • Puzzle + Casino = 72% of all revenue
      • Adding Simulation raises the total to 80%
      Image Credit: AppMagic
      • Out of the Top 100 Grossing Casual games in H1 2025:
        • 41 Casino titles
        • 32 Puzzle titles
      • Nearly half of the top games launched between 2015 and 2020, proving the resilience of veteran titles.

      Puzzle: Still the King of Casual

      Image Credit: AppMagic

      Puzzle games earned $4.6B in H1 2025 (+13% YoY), led by three major subgenres:

      Image Credit: AppMagic
      • Match-3: $2.7B (+7% YoY) Royal Match and Candy Crush Saga dominate, accounting for over 50% of revenue.
      Image Credit: AppMagic

       


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      • Merge-2 with Complex Meta: $850M (+94% YoY) Rich LiveOps and deep meta systems drive growth, but the genre is tough for newcomers to crack.
      Image Credit: AppMagic

       

      • Match-3D: $193M (-12% YoY) After peaking in 2024, the genre has slowed significantly.
      Image Credit: AppMagic

      Rising Trend: Hybridcasual Puzzle formats, Block, Screw, and Sort, are showing explosive growth (Block Puzzle x12 YoY) by blending addictive Hypercasual cores with deeper Casual monetization.

      Image Credit: AppMagic

      Casino: From Monopoly GO! Boom to New Normal

      Image Credit: AppMagic

      Casino remains the second largest Casual genre, with $4B revenue in H1 2025 (-15% YoY):

      Image Credit: AppMagic
      Image Credit: AppMagic
      • Slots: $1.6B (-7% YoY)
      • Casual Casino: $1.2B (-33% YoY) after Monopoly GO!’s 2024 peak
      • Casino Card Games: $455M (+6% YoY)
      Image Credit: AppMagic

      While overall growth slowed, Casino mechanics (like Plinko and dice rolls) are now common in other genres’ LiveOps. Plinko alone saw 36× YoY growth in 2025, hinting at emerging subgenre potential.

      Image Credit: AppMagic

      Simulation: Farming Keeps Growing

      Image Credit: AppMagic

      Simulation games earned $1.1B (+5% YoY), with Farming titles contributing $560M (+3% YoY).

      Image Credit: AppMagic
      • Township leads with $237M in H1 2025, hitting record monthly revenues 6 years post-launch.
      • Success is driven by dense LiveOps calendars and cross-genre events (like Match-3 mini-games inside Farming titles).
      Image Credit: AppMagic

      Key Takeaways for Developers

      1. Concentration is high — 80% of revenue comes from just three genres.
      2. LiveOps is essential — Regular, event-driven content keeps old titles competitive.
      3. Hybridcasual is the future — Games blending simple cores with deeper monetization are breaking revenue records.
      4. Genre veterans are resilient — Top games from 5–10 years ago still dominate revenue charts.
      5. Innovation often spreads cross-genre — Casino mechanics are influencing Puzzle and Simulation LiveOps.

      2025 Rising Stars to Watch

      • Royal Kingdom – Dream Games’ follow-up to Royal Match, already nearing $100M revenue.
      • Gossip Harbor – Merge-2 leader with adaptive LiveOps.
      • Cube Busters – Block Puzzle hit from Spyke Games.
      • Wool Craze – Screw Puzzle title riding the “wool” trend.
      • Coin Car Games: Simulator – Blends Casual Casino with car restoration meta.
      • Goodville: Farm Game Adventure – A fresh Farming title growing steadily.

      H1 2025 shows that while the Casual Games market is more concentrated than ever, innovation is thriving within subgenres and hybrid formats. Developers aiming for long-term success need to combine proven retention strategies with fresh monetization models—and keep a close eye on the rise of Hybridcasual Puzzles.

      To learn more about the full details, check out their official report here.


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