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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

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      Bethesda Game Studios Lays Out Its Future Plans

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      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

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      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Stellar Blade Becomes Sony’s Most Successful Single-Player PC Release, Shift Up Confirms

      Hadi by Hadi
      8 months ago
      in All, Games, News, PC, PS5 (Platform)
      Reading Time: 3 mins read
      0 0
      Stellar Blade Becomes Sony’s Most Successful Single-Player PC Release, Shift Up Confirms

      Image Credit: Shift Up

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

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      Shift Up has released new data confirming Stellar Blade is now Sony’s most successful single-player PlayStation IP launch on PC. The update came through the studio’s latest investor presentation.

      Image Credit: Shift Up

      A Major Milestone for Eve’s Journey

      Stellar Blade launched on PS5 first, following Sony’s usual strategy. However, the game found a much larger audience once it arrived on PC. According to Shift Up, it is now the best-selling PlayStation-exclusive launch IP in history.

      Image Credit: GamerBraves

      This likely excludes Helldivers 2 due to its live-service focus. The studio also stated that Stellar Blade outsold every major PlayStation PC port. This includes Ghost of Tsushima, God of War, Marvel’s Spider-Man, Horizon Zero Dawn, and The Last of Us.

      Peak Numbers That Surpass Every PlayStation PC Port

      One standout figure is its 192,000 peak concurrent players on Steam. This is an impressive number for a single-player action game. It is also almost 2.5 times higher than Ghost of Tsushima’s 77,000 peak.


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      Image Credit: Shift Up

      Behind them are God of War with 73,000 players, followed by Marvel’s Spider-Man, Horizon Zero Dawn, and The Last of Us. None of these titles come close to Stellar Blade’s explosive debut.

      Over 3 Million Copies Sold Across PS5 and PC

      Image Credit: Shift Up

      Shift Up reported that sales across both platforms have already pushed the game past 3 million copies. This figure only reflects the first five days of the PC release, so the actual total is much higher now. The game’s momentum shows how strongly it resonated with PC players. Mod support may have helped, although Shift Up did not comment on it.

      Stellar Blade 2 Already in Development

      Image Credit: Shift Up

      Due to the game’s success, Shift Up is now working on Stellar Blade 2. A new recruitment post suggests the sequel may launch on multiple platforms at the same time. This would avoid the timed exclusivity seen with the original release. Considering the strong PC turnout, this move would not be surprising.

      A Huge Win for Sony and Shift Up

      Stellar Blade continues to perform well on both PS5 and PC. Its success also highlights the more modest results seen from other PlayStation single-player ports. Even so, Sony benefits greatly from this breakout hit.

      Image Credit: Shift Up

      With a sequel underway and a growing fanbase, Stellar Blade is quickly becoming one of PlayStation’s most important new franchises. For more updates on the game, follow their official X account.


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      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
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