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    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    Monster Hunter Wilds Prologue Demo Now Live

    Monster Hunter Wilds Prologue Demo Now Live

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    Monster Hunter Wilds Prologue Demo Now Live

    Monster Hunter Wilds Prologue Demo Now Live

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

  • Interviews
    Silent Hill: Townfall

    Inside SILENT HILL: Townfall — A Conversation With the Team Bringing Simon’s Story to Life

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Elicia Lee

    [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

    James Barnard

    [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

    Jay Armstrong

    [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

    Jon Carnage

    [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

    The Blood of Dawnwalker

    The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

    Trending Tags

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      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      Monster Hunter Wilds Prologue Demo Now Live

      Monster Hunter Wilds Prologue Demo Now Live

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      Monster Hunter Wilds Prologue Demo Now Live

      Monster Hunter Wilds Prologue Demo Now Live

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

    • Interviews
      Silent Hill: Townfall

      Inside SILENT HILL: Townfall — A Conversation With the Team Bringing Simon’s Story to Life

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

      James Barnard

      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

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      [TpGS 2019] Jump Force – An interview with the producer, Koji Nakajima and Spike Chunsoft development team members

      Healer_BKnight by Healer_BKnight
      February 1, 2019
      in All, Anime, Interview, PC, PS4, Xbox One
      0 0
      [TpGS 2019] Jump Force – An interview with the producer, Koji Nakajima and Spike Chunsoft development team members
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Jump Force, the 3-on-3 fighting game celebrating the 50th anniversary of Weekly Shōnen Jump is coming out next month. Many Japanese manga fans have been excited for the game as it is featuring iconic characters from various manga series. During the recent TpGS 2019, we have an interview with the Jump Force producer, Koji Nakajima as well as team members from Spike Chunsoft, Hiroyuki Kaneko and Sadayuki Kadotani. They have told us some interesting details on the new game so check them out below!

      Jump Force interview

      A massive roster of characters have been announced for Jump Force, and we wondered if there will be more characters to come. The producer tells us that of course there will be more, but they can’t reveal them yet. Well, stay tuned for the future announcements.

      On the characters’ selection, the officials are considering the preference of global players so they are prioritizing the popular ones. They are also taking the gameplay experience into consideration, for example, is the character exciting to control in the battles? Since Jump Force is a fighting game, we are getting more characters that are good in combat, but there will be some non-combat type of characters as well.


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      Characters in most of the Jump mangas such as Bleach and Naruto are having all kind of outfits that switches according to the era (or situation) they are in. As Jump Force is featuring so many characters, the team decides to only feature the outfit that the fans are more familiar with.

      However, they have made changes to the in-game outfits that it would break down gradually during a battle. For example, Pegasus Saint Seiya’s armor will be destroyed and he would become topless. The team will be happy to add more content to the outfits too if players are demanding it.

      Jump Force

      Although they can’t tell us whether there will be new characters added to the game as DLC, they are making all characters unlocked immediately so players can enjoy the game to the fullest right from the start. You don’t need to unlock any characters by processing the story mode or by meeting certain criteria.

      Those who played the beta should notice that even though the battles are in 3 v 3, the characters are sharing the same HP bar. According to Koji Nakajima, this is to balance the gameplay. If every character has their own HP bar, the players who is having a disadvantage (eg: only 1 character left versus an opponent who has 3 characters left) would be extremely difficult to turn the table around. Of course, every character will still have a hidden HP bar used to determine the degree of outfit destruction.

      Jump Force

      Other than putting many Jump characters together, Jump Force also features a variety of maps. The team aims to create memorable battle arenas by integrating the Jump world and the real world. For example, you will be able to see One Piece’s “Going Marry” in Hong Kong, or “Marineford” with Tokyo Tower in it. Koji Nakajima says that they hope to bring iconic locations around the world to the game, they will be considering the ratio or natural environment versus the city as well.

      Jump Force


      Jump Force is arriving for PS4, Xbox One and PC on 14 February, pre-order on your respective stores now if you are interested! You can visit the official site for more info. Special thanks to Acer for giving us the chance to attend Taipei Game Show 2019!


      Granblue Fantasy Relink: Endless Ragnarok
      Granblue Fantasy Relink: Endless Ragnarok
      Available Now
      On Nintendo Switch 2, PS5, PS4 & Steam
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      Beatrix
      Beatrix
      Undying Blue
      An elite Society agent and contractor of the seal weapon Embrasque, Beatrix's ferocity when facing primal beasts is rivaled only by her insatiable hunger for glory.
      Eustace
      Eustace
      Earthrending Thunder
      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
      Fraux
      Fraux
      Striking Strength
      Pactbearer to The Devil, a primal seeking to create a new world order, Fraux is otherwise an ordinary skydweller whose heart, character, and temperament are filled with love and compassion.
      Fediel
      Fediel
      Darkness Personified
      One of the Six Dragons, entities who exist beyond the confines of the natural world. Having dominion over darkness, she influences the very laws of nature.

      Tags: BANDAI NAMCOInterviewJump ForceKoji NakajimaPCPS4Spike ChunsoftTpGS 2019Xbox One
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