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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

    Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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    Gundam Rogue Orbit Launch

    Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

    Fate/EXTRA Record Sets January 2027 Release Date

    Fate/EXTRA Record Sets January 2027 Release Date

    Final Fantasy VII Revelation Set to Launch on April 8, 2027

    Final Fantasy VII Revelation Set to Launch on April 8, 2027

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

    Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    FINAL FANTASY RESONANCE

    Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

    Gundam Rogue Orbit Launch

    Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

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    Fate/EXTRA Record Sets January 2027 Release Date

    Final Fantasy VII Revelation Set to Launch on April 8, 2027

    Final Fantasy VII Revelation Set to Launch on April 8, 2027

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    NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

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    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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    [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      PUBG DED.NET

      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

      Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

      Sunny Side Up

      [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Shuhei

      [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

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      Take-Two CEO Takes Aim at Elon Musk Over GTA 6 AI Comments, Says Grand Theft Auto 6 Cannot Be Replaced

      luqman by luqman
      5 months ago
      in All, Console, Games, Industry, News, PS5 (Platform)
      Reading Time: 3 mins read
      0 0
      Take-Two CEO Takes Aim at Elon Musk Over GTA 6 AI Comments, Says Grand Theft Auto 6 Cannot Be Replaced

      Image Credit: Take-Two Interactive & Rockstar

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      The CEO of Take-Two Interactive, Strauss Zelnick, has responded sharply to recent comments from Elon Musk and other AI proponents who suggested that future artificial intelligence could replicate or generate games like Grand Theft Auto VI in a matter of minutes. Zelnick pushed back on those claims during a panel discussion, while also taking direct aim at Musk’s broader AI predictions.

      His remarks come amid ongoing debate about the role of generative AI in game development and its potential to disrupt large-scale AAA production.

      Elon Musk Sparks AI Debate Around GTA 6 Creation

      Image Credit: Take-Two Interactive & Rockstar

      The discussion began earlier when Elon Musk suggested that advanced AI systems could eventually allow users to generate complex games like Grand Theft Auto VI almost instantly. The claim quickly spread across social media and was later echoed by other tech industry voices, including Epic Games CEO Tim Sweeney, who speculated about “text-to-game” systems evolving from current AI tools.

      Musk further argued that AI could eventually determine player preferences automatically, removing the need for traditional game design entirely. These comments fueled debate about whether large-scale, handcrafted games could be replicated by generative systems.


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      Strauss Zelnick Rejects AI Replacement Theory

      Image Credit: Take-Two Interactive & Rockstar

      Speaking at the Semafor World Economy 2026 summit, Strauss Zelnick dismissed the idea that AI could replace human-led game development at Rockstar Games. He argued that complex creative work like Grand Theft Auto VI requires intentional design rather than automated generation.

      Zelnick emphasized that Rockstar’s worlds are “handcrafted” and built piece by piece rather than generated through procedural or AI systems. He stated that this design philosophy is what separates major AAA titles from automated content creation.

      He also responded indirectly to Musk’s broader claims about AI replacing human roles, suggesting that even high-profile figures like Musk would not be immune if such predictions were accurate. His comments framed AI as a tool rather than a replacement for creative leadership.

      GTA 6 Development Remains Focused on Handcrafted Design

      Image Credit: Take-Two Interactive & Rockstar

      Rockstar Games continues development on Grand Theft Auto VI, which is currently scheduled for release in November 2026. The game is expected to follow the studio’s traditional approach of large-scale open-world design built through manual development rather than automated systems.

      Zelnick has previously reiterated that generative AI plays no role in Rockstar’s current development process. Instead, he highlighted that the studio prioritizes environmental detail, narrative structure, and handcrafted world design across every aspect of development.

      Ongoing Industry Debate Over AI in Game Development

      Image Credit: Take-Two Interactive & Rockstar

      The exchange highlights a growing divide in the gaming industry over the use of generative AI. While some companies experiment with AI-assisted tools for development efficiency, others, including Rockstar Games, continue to rely on traditional production methods for flagship titles.

      As anticipation builds for Grand Theft Auto VI, the debate over AI’s role in future game creation is likely to continue, especially as major studios define how much automation will shape the next generation of gaming.


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      luqman

      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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