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    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    Monster Hunter Wilds Prologue Demo Now Live

    Monster Hunter Wilds Prologue Demo Now Live

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

    Monster Hunter Wilds Prologue Demo Now Live

    Monster Hunter Wilds Prologue Demo Now Live

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

    Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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    Silent Hill: Townfall

    Inside SILENT HILL: Townfall — A Conversation With the Team Bringing Simon’s Story to Life

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Elicia Lee

    [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

    James Barnard

    [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

    Jay Armstrong

    [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

    Jon Carnage

    [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

    The Blood of Dawnwalker

    The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

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      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      Monster Hunter Wilds Prologue Demo Now Live

      Monster Hunter Wilds Prologue Demo Now Live

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

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      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      Dave Bautista Reportedly in Talks to Play Kratos in God of War TV Show

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      EA Officially Goes Private as PIF, Silver Lake, and Affinity Partners Complete Acquisition

      Monster Hunter Wilds Prologue Demo Now Live

      Monster Hunter Wilds Prologue Demo Now Live

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      Nintendo Reveals New Details for Fire Emblem: Fortune’s Weave in Dedicated Direct

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      FINAL FANTASY X/X-2 HD Remaster Switch 2 Edition Review – A Familiar Classic Gets a More Convenient Way to Play

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Marvelous CEO Signals Possible Console Return For Senran Kagura Studio

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Ubisoft Pulls the Plug on NFT-Based RPG Champions Tactics

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

      Hatsune Miku: Colorful Stage! Heads Back to Animate Stores This August With New Fair and Collab

    • Interviews
      Silent Hill: Townfall

      Inside SILENT HILL: Townfall — A Conversation With the Team Bringing Simon’s Story to Life

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

      James Barnard

      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

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      Level-5 CEO Says High Quality Standards Have Made Yearly Game Releases a Thing of the Past

      Ralph by Ralph
      2 months ago
      in All, Games, Industry, News
      Reading Time: 2 mins read
      0 0
      Level-5 CEO Says High Quality Standards Have Made Yearly Game Releases a Thing of the Past

      Image Credit: Level-5

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Level-5 CEO Akihiro Hino has opened up about how much the game industry has shifted over the years, reflecting on a time when the studio was pumping out major titles nearly every year and how that pace is now nearly impossible to maintain.

      In a recent interview with 4Gamer, Hino looked back on what he described as both a dream-like and grueling stretch for the company. “There was a time when we were releasing new titles almost every year. Not just Inazuma Eleven, but also Yo-kai Watch. It was a dream-like period, or perhaps a hellish one (laughs),” he said.

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      That era is long gone, and Hino points to rising quality standards as the main reason. “Over time, the way games are made and the level of quality required have changed, and before we knew it, we had ended up with the kind of slower pace we have now,” he explained. He added that the bar for what players consider an acceptable commercial release has gone up significantly across the whole industry. “We’ve entered an era where games aren’t accepted as commercial products unless their quality is high enough. I think every developer is finding this difficult.”

      Image Credit: Level-5

      Level-5’s own track record is a clear example of this reality. The studio’s latest major release, Inazuma Eleven: Victory Road, was first announced back in 2016 with a planned release window of 2018. The game went through several delays and was even rebooted under a different name before it finally launched in August 2025. Other Level-5 titles like Fantasy Life i: The Girl Who Steals Time also faced repeated pushbacks over the years.


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      Despite the long wait, Victory Road landed well with players, selling 800,000 copies globally at launch. With the franchise back on its feet, Hino said the goal now is to keep the momentum going without putting fans through another decade-long wait. He also acknowledged that the studio needs to find smarter ways to shorten development timelines going forward.


      Granblue Fantasy Relink: Endless Ragnarok
      Granblue Fantasy Relink: Endless Ragnarok
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      Beatrix
      Beatrix
      Undying Blue
      An elite Society agent and contractor of the seal weapon Embrasque, Beatrix's ferocity when facing primal beasts is rivaled only by her insatiable hunger for glory.
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      Earthrending Thunder
      An elite Society marksman and contractor of the seal weapon Flamek Thunder, Eustace is efficient, laconic, and longs to live in a world of peace and quiet.
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      One of the Six Dragons, entities who exist beyond the confines of the natural world. Having dominion over darkness, she influences the very laws of nature.

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      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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