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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

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      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

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      Pokémon Turns 30: Malaysia Gets Its Own Run Event and a Massive City Celebration

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      Malaysia Is Getting Its First Nintendo and Pokémon Center Pop-Up Stores at Ombak KLCC

      Diablo Immortal Patch 5.0

      [EXCLUSIVE] Warlocks, Demons, and Dark Magic: Inside Diablo Immortal Patch 5.0

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Honkai: Star Rail Japanese News Blog Shuts Down After Spreading Leaked Content

      Xbox Studios in Negotiations as Closures Loom

      Xbox Studios in Negotiations as Closures Loom

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

      Capcom Credits Its Ongoing Success to Shift Away From Single-Creator Game Development

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      Small Country, Massive Numbers: How Turkey Became a Mobile Gaming Powerhouse

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      Gotta Catch All the Details: What Came Out of the Pokémon 30th Anniversary Press Conference in Malaysia

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      Diablo Immortal Patch 5.0 Preview – Bringing a New Class, a Familiar City, and a Whole Lot More

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      Hidetaka Miyazaki Says Elden Ring Is His Ideal World, But He Won’t Play It

      W by W
      4 years ago
      in All, News, PS4 (Platform), PS5 (Platform), Xbox One (Platform), Xbox Series X|S (Platform)
      Reading Time: 1 min read
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      Elden Ring Hidetaka Miyazaki
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      Elden Ring creator Hidetaka Miyazaki says that while Elden Ring is his ideal vision of an open world, he won’t play it when it comes out.

      In an interview with magazine EDGE, the creator of the Soulsborne genre talked at length about his goals when making the hotly-anticipated Elden Ring.

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      “I don’t want to put it in such grand terms as ‘this is the mark I wanted to leave on the industry’. Rather, if I was in the mood to play a game, or if I had an ideal game world, Elden Ring gets pretty close to that”, he says.

      Miyazaki has never been shy about how he makes the punishing Souls games- they’re simply games that he would want to play. Previously, he mentioned that despite creating such horrors as Bed of Chaos and Blighttown, Miyazaki considers himself a masochist. The idea instead was just creating punishing gameplay that he would enjoy.


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      That said, despite making games for himself Miyazaki also said he won’t play Elden Ring when it comes out.

      “You know, I probably won’t end up playing Elden Ring because it’s a game I’ve made myself. This is sort of my personal policy”, he says. “You wouldn’t get any of the unknowns that the fresh player is going to experience. Like I said before, it wouldn’t feel like playing”.

      It makes sense- Miyazaki clearly places high value in the discovery portion of his games. As the person who literally put everything there, there’d be nothing new for him to discover.


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