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This month, we’ve seen the release of Platinum Games’ Babylon’s Fall. For a developer well known for the creative single-player action games, many were deeply disappointed in the title which was reviewed badly and is hemorrhaging users. What separates it from Platinum’s previous works however is that it is their first live service game and they have previously hinted that it might not be their last.
The last console generation has seen a major split in the business model of games. Some games still use a traditional business model of charging full price for a ‘complete game’ offering a full experience that starts, continues, and finally comes to an end. Live service games however are games that are meant to never end. They are constantly updated with new content, whether that’d be in characters, modes, campaigns, or cosmetics.
These have become the dominant model for the majority of multiplayer-oriented games such as Sports games, Fighting games, gacha games, even action games like Marvel’s Avengers or Fallout 76. But what are the disadvantages? Find out by signing up to our newsletter below:
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