GamerBraves
  • News
    • All
    • 3DS
    • All
    • Android
    • Animation
    • Anime
    • AR
    • Art
    • Awards
    • Beta Test
    • BL4
    • Collaboration
    • Comic Book
    • Comics
    • Concert
    • Console
    • Cosplay
    • Demo
    • DLC
    • Early Access
    • esports
    • Event
    • Exclusive
    • Fashion
    • Feature
    • First Impressions
    • Gadgets
    • Games
    • Gaming Laptop
    • Giveaway
    • Guides
    • Industry
    • Interview
    • iOS
    • Laptops
    • Linux
    • Mac
    • Manga
    • Merchandise
    • MHWilds
    • Mobile Games
    • Mobile Phone
    • Monitor
    • Movie
    • Music
    • News
    • Newsletter
    • Nintedo Switch 2 (Platform)
    • Nintendo Switch
    • Nintendo Switch (Platform)
    • Nintendo Switch 2
    • NSFW
    • Opinion
    • PC
    • pin to top
    • PL2025
    • PlayStation VR
    • Podcast
    • Preview
    • PS3 (Platform)
    • PS4
    • PS4 (Platform)
    • PS5
    • PS5 (Platform)
    • PSVita
    • Reviews
    • Rumour
    • Streaming Series
    • Tablet
    • Tabletop Gaming
    • Tech
    • Television
    • Tournament
    • Toys
    • Unboxing
    • VR
    • VTuber
    • Xbox One
    • Xbox One (Platform)
    • Xbox Series X
    • Xbox Series X|S (Platform)
    Pokémon Bank Is Ending Its Service After More than a Decade

    Pokémon Bank Is Ending Its Service After More than a Decade

    Nintendo Indonesia

    The Nintendo Debut in Indonesia – What Gamers Can Expect Beyond the Console Launch

    Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

    Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

    Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

    Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

    MARVEL Tōkon

    MARVEL Tōkon: Fighting Souls Review – A Refreshing Tag Fighter Held Back by a Few Rough Edges

    Pokémon Pokopia Sales

    Pokémon Pokopia Crosses 5 Million Sales Mark Worldwide in Just Four Months

    SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

    SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

    SEGA Football Club Champions Announces J.League Prime Scouting

    SEGA Football Club Champions Announces J.League Prime Scouting

    H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

    H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

  • Reviews
    • All
    • 3DS
    • All
    • Android
    • Animation
    • Anime
    • AR
    • Art
    • Awards
    • Beta Test
    • BL4
    • Collaboration
    • Comic Book
    • Comics
    • Concert
    • Console
    • Cosplay
    • Demo
    • DLC
    • Early Access
    • esports
    • Event
    • Exclusive
    • Fashion
    • Feature
    • First Impressions
    • Gadgets
    • Games
    • Gaming Laptop
    • Giveaway
    • Guides
    • Industry
    • Interview
    • iOS
    • Laptops
    • Linux
    • Mac
    • Manga
    • Merchandise
    • MHWilds
    • Mobile Games
    • Mobile Phone
    • Monitor
    • Movie
    • Music
    • News
    • Newsletter
    • Nintedo Switch 2 (Platform)
    • Nintendo Switch
    • Nintendo Switch (Platform)
    • Nintendo Switch 2
    • NSFW
    • Opinion
    • PC
    • pin to top
    • PL2025
    • PlayStation VR
    • Podcast
    • Preview
    • PS3 (Platform)
    • PS4
    • PS4 (Platform)
    • PS5
    • PS5 (Platform)
    • PSVita
    • Reviews
    • Rumour
    • Streaming Series
    • Tablet
    • Tabletop Gaming
    • Tech
    • Television
    • Tournament
    • Toys
    • Unboxing
    • VR
    • VTuber
    • Xbox One
    • Xbox One (Platform)
    • Xbox Series X
    • Xbox Series X|S (Platform)
    Pokémon Bank Is Ending Its Service After More than a Decade

    Pokémon Bank Is Ending Its Service After More than a Decade

    Nintendo Indonesia

    The Nintendo Debut in Indonesia – What Gamers Can Expect Beyond the Console Launch

    Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

    Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

    Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

    Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

    MARVEL Tōkon

    MARVEL Tōkon: Fighting Souls Review – A Refreshing Tag Fighter Held Back by a Few Rough Edges

    Pokémon Pokopia Sales

    Pokémon Pokopia Crosses 5 Million Sales Mark Worldwide in Just Four Months

    SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

    SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

    SEGA Football Club Champions Announces J.League Prime Scouting

    SEGA Football Club Champions Announces J.League Prime Scouting

    H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

    H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

  • Interviews
    Curse of Ula'tek

    Curse of Ula’tek: World of Warcraft Developers Explain What’s Next for Midnight in 12.1

    Persona 4

    Producer Wada Kazuhisa Talks Persona 4 Revival – Rebuilding Inaba, Reworking Combat, and Keeping the Heart of the Original Intact

    Silent Hill: Townfall

    Inside SILENT HILL: Townfall — A Conversation With the Team Bringing Simon’s Story to Life

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Elicia Lee

    [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

    James Barnard

    [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

    Al Yang

    [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

    Jay Armstrong

    [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

    Trending Tags

    • Sister Sites
      • Wanuxi
      • Gamer Santai
      • GamerWK
      • Gamer555
    • Borderlands 4
    No Result
    View All Result
    • News
      • All
      • 3DS
      • All
      • Android
      • Animation
      • Anime
      • AR
      • Art
      • Awards
      • Beta Test
      • BL4
      • Collaboration
      • Comic Book
      • Comics
      • Concert
      • Console
      • Cosplay
      • Demo
      • DLC
      • Early Access
      • esports
      • Event
      • Exclusive
      • Fashion
      • Feature
      • First Impressions
      • Gadgets
      • Games
      • Gaming Laptop
      • Giveaway
      • Guides
      • Industry
      • Interview
      • iOS
      • Laptops
      • Linux
      • Mac
      • Manga
      • Merchandise
      • MHWilds
      • Mobile Games
      • Mobile Phone
      • Monitor
      • Movie
      • Music
      • News
      • Newsletter
      • Nintedo Switch 2 (Platform)
      • Nintendo Switch
      • Nintendo Switch (Platform)
      • Nintendo Switch 2
      • NSFW
      • Opinion
      • PC
      • pin to top
      • PL2025
      • PlayStation VR
      • Podcast
      • Preview
      • PS3 (Platform)
      • PS4
      • PS4 (Platform)
      • PS5
      • PS5 (Platform)
      • PSVita
      • Reviews
      • Rumour
      • Streaming Series
      • Tablet
      • Tabletop Gaming
      • Tech
      • Television
      • Tournament
      • Toys
      • Unboxing
      • VR
      • VTuber
      • Xbox One
      • Xbox One (Platform)
      • Xbox Series X
      • Xbox Series X|S (Platform)
      Pokémon Bank Is Ending Its Service After More than a Decade

      Pokémon Bank Is Ending Its Service After More than a Decade

      Nintendo Indonesia

      The Nintendo Debut in Indonesia – What Gamers Can Expect Beyond the Console Launch

      Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

      Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

      Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

      Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

      MARVEL Tōkon

      MARVEL Tōkon: Fighting Souls Review – A Refreshing Tag Fighter Held Back by a Few Rough Edges

      Pokémon Pokopia Sales

      Pokémon Pokopia Crosses 5 Million Sales Mark Worldwide in Just Four Months

      SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

      SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

      SEGA Football Club Champions Announces J.League Prime Scouting

      SEGA Football Club Champions Announces J.League Prime Scouting

      H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

      H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

    • Reviews
      • All
      • 3DS
      • All
      • Android
      • Animation
      • Anime
      • AR
      • Art
      • Awards
      • Beta Test
      • BL4
      • Collaboration
      • Comic Book
      • Comics
      • Concert
      • Console
      • Cosplay
      • Demo
      • DLC
      • Early Access
      • esports
      • Event
      • Exclusive
      • Fashion
      • Feature
      • First Impressions
      • Gadgets
      • Games
      • Gaming Laptop
      • Giveaway
      • Guides
      • Industry
      • Interview
      • iOS
      • Laptops
      • Linux
      • Mac
      • Manga
      • Merchandise
      • MHWilds
      • Mobile Games
      • Mobile Phone
      • Monitor
      • Movie
      • Music
      • News
      • Newsletter
      • Nintedo Switch 2 (Platform)
      • Nintendo Switch
      • Nintendo Switch (Platform)
      • Nintendo Switch 2
      • NSFW
      • Opinion
      • PC
      • pin to top
      • PL2025
      • PlayStation VR
      • Podcast
      • Preview
      • PS3 (Platform)
      • PS4
      • PS4 (Platform)
      • PS5
      • PS5 (Platform)
      • PSVita
      • Reviews
      • Rumour
      • Streaming Series
      • Tablet
      • Tabletop Gaming
      • Tech
      • Television
      • Tournament
      • Toys
      • Unboxing
      • VR
      • VTuber
      • Xbox One
      • Xbox One (Platform)
      • Xbox Series X
      • Xbox Series X|S (Platform)
      Pokémon Bank Is Ending Its Service After More than a Decade

      Pokémon Bank Is Ending Its Service After More than a Decade

      Nintendo Indonesia

      The Nintendo Debut in Indonesia – What Gamers Can Expect Beyond the Console Launch

      Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

      Where Winds Meet’s “Heaven’s Threshold” Gets August 20 Release Date

      Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

      Total War: Warhammer III – Lords of the End Times Drops September 24, Introduces New Lords

      MARVEL Tōkon

      MARVEL Tōkon: Fighting Souls Review – A Refreshing Tag Fighter Held Back by a Few Rough Edges

      Pokémon Pokopia Sales

      Pokémon Pokopia Crosses 5 Million Sales Mark Worldwide in Just Four Months

      SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

      SEGA Announces Stranger Than Heaven Showcase at Tokyo Game Show 2026

      SEGA Football Club Champions Announces J.League Prime Scouting

      SEGA Football Club Champions Announces J.League Prime Scouting

      H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

      H1ghscor3 Claims Yasmine Celebration Cup Title in Manila

    • Interviews
      Curse of Ula'tek

      Curse of Ula’tek: World of Warcraft Developers Explain What’s Next for Midnight in 12.1

      Persona 4

      Producer Wada Kazuhisa Talks Persona 4 Revival – Rebuilding Inaba, Reworking Combat, and Keeping the Heart of the Original Intact

      Silent Hill: Townfall

      Inside SILENT HILL: Townfall — A Conversation With the Team Bringing Simon’s Story to Life

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

      James Barnard

      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Trending Tags

      • Sister Sites
        • Wanuxi
        • Gamer Santai
        • GamerWK
        • Gamer555
      • Borderlands 4
      No Result
      View All Result
      GamerBraves
      No Result
      View All Result

      DOOM: The Dark Ages | Revelations Interview — Hugo Martin and Marty Stratton on Spears, Secrets, and What Comes Next

      Ralph by Ralph
      2 months ago
      in All, Console, Games, Interview, PC, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 9 mins read
      0 0
      The Dark Ages

      Image Credit: id Software

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Doom: The Dark Ages launched in 2025 to strong reception, building on the foundation of Doom 2016 and Doom Eternal while carving out its own identity with a slower, heavier combat style. Now, with the DLC Revelations just around the corner, fans are eager to know what is coming next. We recently got the chance to hear from id Software co-studio directors Hugo Martin and Marty Stratton as they answered the community’s biggest questions about the expansion.

      The Spear Is the Heart of the New Mechanics

      One of the first things discussed was how the DLC adds new opportunities for skill expression, and the answer was simple: it all comes down to the spear. The weapon comes with several distinct abilities, including throw, stab, meat hook, and slash, each designed to act as a counter against specific enemy types. “The throw is more effective and does more damage against flying enemy types,” Martin explained.

      Related Posts

      Busan Indie Connect Festival 2026 Announces 12 Winners for BIGEM’s Fifth Round of Global Support

      Kingdom Hearts IV Gets Late 2027 Release Date, New Anime Series Also Announced at D23

      “So if you see a Cacodemon or a Pain Elemental, there’s a choice to be made. Do you use one of the empowerment pips, or do you save it for a melee character like a Baron or an Agaddon that’s pressuring you? Because the stab is a good counter against those.”

      Image Credit: id Software

      As players upgrade the spear, those counters expand. A fully upgraded stab, for example, becomes effective against evasive enemies like the Arch-Vile, eventually allowing players to chain stuns into what Martin called a “stun lock state.” Stratton added that all of these options are immediately accessible through different button or key combinations, meaning players are making those reads and decisions in real time rather than pausing to cycle through menus.


      Follow us on Twitter
      Follow @GamerBraves
      and Tweet us
      Tweet to @GamerBraves

      “With the spear, all of those things are just a different key combo or button combo in the moment,” Stratton said.

      “It makes those choices very right there in your fingertips.”

      Image Credit: id Software

      The design philosophy here follows what the team established in The Dark Ages base game, where most decision-making happens in the left hand. The spear takes over that role from the shield in certain situations, while the right hand handles raw damage output.

      How Long Is It and What Does It Actually Contain

      The DLC is estimated at 10 to 12 hours, though that number can shift depending on how thoroughly players explore, what difficulty they choose, and how much of the endgame content they engage with. Stratton described the split as roughly 60% main content and 40% endgame content.

      When it comes to the number of levels, there was some back-and-forth during the session itself. Martin initially said three levels plus the hub, Stratton later clarified it as four levels plus the hub, naming Upper Hell, Ice Hell, Bone Hell, and Osseus. The official post-session correction then confirmed six levels total under the names listed above. Martin acknowledged the confusion, saying the backtracking structure of the DLC makes it feel like far more ground is being covered. “You will be backtracking through those levels, so in my mind it feels like there are like 10 levels,” he said.

      “What’s important is 10 to 12 hours worth of content.”

      Image Credit: id Software

      A key structure element is the Master Key system. As players complete levels in the base game, they earn pieces of a Master Key. Once it is fully assembled, it unlocks previously inaccessible areas and gates throughout levels the player has already visited, opening up additional combat scenarios, Slayer Trials, and classic Doom-style content.

      “Endgame is not just an add-on or a retread of content you’ve already experienced with different combat,” Martin said.

      “It is made up of primarily all new experiences.”

      The Flynn Taggart Story and Classic Doom Levels

      One of the more talked-about elements in the lead-up to the DLC has been the inclusion of DOOM 2 levels. During the session, Martin explained how this connects to the broader lore the team has been building since Doom 2016. Before the Slayer became the Slayer, he was a Marine, and according to the novels, his name was Flynn Taggart. The DLC uses what the team calls nightmare levels to tell a portion of that story, and those sequences served as the fictional justification for including the classic maps. “We get a chance to explore that stuff,” Martin said,

      Stratton noted that unlike the pixel-faithful recreations in Doom 2016, these versions of the classic maps use the original textures but render them in the modern engine. “In 2016, it was like you were walking into history,” Stratton said.

      “This is kind of like history with the graphics turned up.”

      Image Credit: id Software

      The flashback sequences featuring Taggart are also playable rather than cutscenes or lore pages. Martin described them as short but meaningful, framing them around the idea of experiencing the story rather than watching it.

      “You will experience that part of the story firsthand as you play through what are basically his memories,” he said.

      Lore, Codex, and Story Threads From Doom 2016

      For players who have been following the story since 2016, Revelations appears to pay off some long-running threads. Martin pointed out that certain characters and events mentioned in the codex from the original 2016 game will show up directly in this DLC.

      “A lot of the things you’re going to be doing in this game were written about in the codex all the way back in Doom 2016, like the Wretch and the person who created your armor,” Martin said. “You’re going to meet that character this time.” Stratton encouraged players to read the in-game codex carefully, calling this one the best the series has produced. Martin offered a specific tip for anyone wanting to catch up on the lore before jumping in.

      “Just read the history of the Sentinels. I think it’s a six or seven part story from Doom Eternal. We certainly read it a million times in preparation for the DLC. If you want to do a quick catch-up, just read that.”

      Image Credit: id Software

      How Influences From Eternal and 2016 Show Up

      When asked whether Doom 2016 and Doom Eternal influenced the DLC, Martin said the answer is yes across the board, from story to mechanics. “There are definitely elements from each one, like lore elements from Doom 2016, mechanics from Doom Eternal, the meat hook, elements of the hammer from The Ancient Gods DLC,” he said.

      The meat hook in particular returns with expanded depth. Players can now re-engage it mid-air after unlocking the right upgrades, and directional input while hooked affects how the Slayer is launched, either going vertical or covering more horizontal ground depending on where the player aims.

      Image Credit: id Software

      A new ability called Orbit creates a lock-on that lets the player circle around an enemy, and doing so builds up resources for other tools like the heat blast on the accelerator or the charge for the pulverizer. For players who prefer staying grounded, these mechanics are designed to support that playstyle without forcing the kind of vertical air movement that defined Doom Eternal.

      “You could use both the spear and the shield, you could just go back to the shield, or you could use the spear exclusively,” Martin said. “For those who want to stay more grounded, there’s a lot of mechanics built in for that.”

      The Shield Stays, and Here Is Why

      Some wondered why the shield was kept at all given the focus on the spear, and the answer from both directors was straightforward: player choice. The DLC begins with the shield damaged and out of commission for a stretch of time, forcing players to rely on the spear and adjust to it. Once the shield comes back, it returns in a reduced state story-wise, with tier one versions of the runes unlocked rather than full power. “By game’s end, the Wretch… I don’t want to give away the story, but the shield gets returned to full power,” Martin said.

      “But by then your spear has also neared full power.”

      Stratton described the pacing of switching between both tools as something that develops naturally over the course of the DLC, with the endgame pushing players toward using both in combination. “As I was playing more and more, I really found myself switching between the shield and the spear,” Stratton said.

      “There’s a lot of depth there.”

      Enemy Roster and New Variants

      The DLC introduces a range of new enemy variants. Martin listed spectre variants, purple hell knights, explosive hell knights and zombies, leader variants, and a particularly tough Agaddon hammer variant. He also noted a broader push toward evasive AI, enemies that actively pull players around the space and force more reactive decision-making.

      One notable addition is the health zombie, a single blue-tinted zombie that replaces clusters of regular ones. It was designed to address feedback about regular zombies causing chip damage from behind while players focused on more threatening enemies. “One blue zombie will equal four or five,” Martin explained.

      “So you don’t have to deal with the crowds as much. You can focus on the AI that matter.”

      The Dark Ages
      Image Credit: id Software

      The Arch-Vile in this game summons demons rather than resurrecting them, while a new enemy called the Warlock buffs other demons and creates area hazards. Martin recommended eliminating the Warlock quickly and noted that an upgraded stab can turn the Arch-Vile’s summons against it by triggering a chain reaction.

      Exploration and Secrets

      Exploration plays a significant role in the DLC, with Metroidvania-style backtracking through the hub and main levels. The team took direct feedback on board when it came to secrets, specifically that players preferred not having them marked on the map. “We actually had one playtester who didn’t think there were any secrets this time around,” Martin said.

      “They said we skimped out on secrets, and it’s like, no, they’re there. They’re just hidden.”

      The Dark Ages
      Image Credit: id Software

      Secrets this time include lore items, currency, hidden paths, and classic-style doors to unlock. The dragon Ratlin, which featured in the Dark Ages base game, does not appear in Revelations. Martin confirmed it was killed in the story, along with the character responsible. The Atlan mech also did not make it, though Martin acknowledged there was a version of the DLC that included it.

      “It just didn’t fit from a narrative perspective,” he said.

      “The DLC wanted to keep it focused so we could tell the story we really wanted to tell in a meaningful and satisfying way.”

      Difficulty and Accessibility

      The DLC ramps up difficulty gradually compared to The Ancient Gods, which Martin described as intense from the opening moments. The structure of Revelations allows for a smoother slope that eventually reaches higher peaks than anything in The Ancient Gods. Completing both the base game and the endgame content unlocks additional arenas in the Repertorium, described by Martin as the place where the fully upgraded spear can be taken to its limits.

      The Dark Ages
      Image Credit: id Software

      All of the game’s accessibility and gameplay sliders remain available, but Martin made a specific request to the community: try not to adjust them immediately. “I will see some people play 10 minutes, they’re like this is not hard enough, and they’ll crank up the sliders,” he said.

      “And then two hours later they’ll run into the Agaddon with the hammer and think it’s broken. Do what you want. They’re there for a reason. But it would be nice if you didn’t move the sliders until you beat it 100%.

      Stratton also reminded players that Revelations picks up with a full loadout, so playing through The Dark Ages base campaign first is strongly recommended.

      On What Makes id Software Work

      Asked about how id Software has managed to deliver three distinct Doom entries plus major DLCs at a high level within roughly a decade, Stratton pointed to a combination of strong leadership, creative focus, and what he described as muscle memory built up over years of doing this work together. Martin brought up the weight of the studio’s own legacy as a motivating force. “They literally invented a genre and made one of the greatest video games of all time,” he said of the founders.

      “So it’s kind of like, they made The Godfather. Our project has to be good.”

      He also touched on the commitment to reinventing the combat loop with each entry, acknowledging that this approach inevitably draws some criticism from fans of previous games, but describing it as something the team plans to keep doing.

      “We would hope that our next game is nothing like anything we’ve done before, whether it’s Doom or something else,” he said.


      Feature Video

      FEATURED VIDEO

      Tags: Bethesda SoftworksDOOM: The Dark Ages | Revelationsid Software
      ShareTweetShareSendShare
      Previous Post

      DOOM: The Dark Ages | Revelations Preview – Purgatory Has Never Felt This Good

      Next Post

      Marvel Tōkon: Fighting Souls Hands-On Preview – A Fighting Game That Wants Everyone At The Table

      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

      Related Posts

      Busan Indie Connect Festival 2026 Announces 12 Winners for BIGEM’s Fifth Round of Global Support
      News

      Busan Indie Connect Festival 2026 Announces 12 Winners for BIGEM’s Fifth Round of Global Support

      August 15, 2026
      Kingdom Hearts IV Release
      News

      Kingdom Hearts IV Gets Late 2027 Release Date, New Anime Series Also Announced at D23

      August 15, 2026
      Arknights is Now Available on PC
      News

      Arknights is Now Available on PC

      August 14, 2026
      Next Post
      Marvel Tōkon

      Marvel Tōkon: Fighting Souls Hands-On Preview – A Fighting Game That Wants Everyone At The Table

      Commmunity

      Join GamerBraves Discord

      Follow us on Facebook

      Follow our Youtube Channel

      Subscribe to our Newsletter

      Featured Articles

      Nintendo Indonesia
      Feature

      The Nintendo Debut in Indonesia – What Gamers Can Expect Beyond the Console Launch

      August 14, 2026
      ROG SLASH Backpack Edition 20 and Hard-Case Luggage Edition 20 Unboxing – A Look Inside ROG’s 20th Anniversary Travel Gear
      Unboxing

      ROG SLASH Backpack Edition 20 and Hard-Case Luggage Edition 20 Unboxing – A Look Inside ROG’s 20th Anniversary Travel Gear

      August 11, 2026 - Updated on August 12, 2026
      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?
      Feature

      Silver Palace Gacha Breakdown – How F2P-Friendly Is It Really?

      August 4, 2026
      Civilization VII Collector’s Edition Unboxing – A Box Worthy of History’s Greatest Leaders
      Unboxing

      Civilization VII Collector’s Edition Unboxing – A Box Worthy of History’s Greatest Leaders

      June 1, 2026
      Ubisoft
      Feature

      Ubisoft and the Fall From Grace: How One of Gaming’s Biggest Names Lost Its Way

      May 22, 2026
      Digimon Alysion — Everything We Know So Far About the New Digital TCG
      Feature

      Digimon Alysion — Everything We Know So Far About the New Digital TCG

      May 14, 2026
      • About GamerBraves
      • Contact Us
      • Privacy Policy

      © 2016 - 2025 Digital Braves Media Group Sdn Bhd

      Welcome Back!

      Login to your account below

      Forgotten Password?

      Retrieve your password

      Please enter your username or email address to reset your password.

      Log In
      No Result
      View All Result
      • News
      • Reviews
      • Interviews
      • Sister Sites
        • Wanuxi
        • Gamer Santai
        • GamerWK
        • Gamer555
      • Borderlands 4

      © 2016 - 2025 Digital Braves Media Group Sdn Bhd