We recently had the exclusive opportunity to interview Seiji Aoki, the Legacy VIRTUA FIGHTER Project Producer, about the highly anticipated Virtua Fighter 5 R.E.V.O. In this candid discussion, Aoki shares insights into the technological advancements, community initiatives, and future vision for this iconic fighting game series.
Evolution and Expanding Global Reach
The landscape of fighting games has evolved dramatically since Virtua Fighter 5’s original release, and Aoki acknowledges how rapid technological progress has enabled significant improvements in R.E.V.O. “We’ve arrived at a point where technological innovation now advances at such a rapid pace that we see significant breakthroughs every few years,” he explains. The team has leveraged improved PC specifications to implement crucial features like rollback netcode and 4K resolution support.

Recognizing the shifting gaming landscape, Aoki notes a significant trend: “One trend we’ve noticed is the big shift from consoles to PC(Steam), so we felt this would be a great opportunity to bring Virtua Fighter to a wider audience.” The team has established an official Discord server to foster community engagement and bridge cultural gaps between players worldwide. This initiative is particularly important as R.E.V.O. marks many PC gamers’ first encounter with the franchise.
Building a New Community and Esports
Addressing the challenge of introducing newer generations to Virtua Fighter’s rich legacy, Aoki emphasizes their comprehensive approach to community building. “It’s crucial for us to first make current gamers aware of Virtua Fighter and encourage them to give it a try,” he states. “We’ve taken several steps to help introduce audiences to the series, such as opening official Virtua Fighter social media pages, a YouTube channel, and even a community Discord server.”

The team is actively working to position R.E.V.O. within the competitive fighting game scene. “The market for fighting games is experiencing another boom,” Aoki observes. He elaborates on their plans: “We need a large enough player base to keep this momentum going and help the game thrive on the esports front, so we have various tournaments and events currently in the works. We hope this will help new and longtime players come together and communicate through the language of R.E.V.O.”
The Future and Maintaining a Legacy
When asked about the future of the franchise, Aoki’s response was clear and promising: “We’ve created R.E.V.O. as part of our efforts to rekindle the Virtua Fighter franchise.” This statement, coupled with their commitment to implementing rollback netcode, demonstrates their dedication to creating what Aoki describes as a “stress-free and smooth gameplay environment for all players globally.”
Throughout the interview, Aoki emphasizes how R.E.V.O. stays true to Virtua Fighter’s core principles: “The principles of innovation and realism have been central to the series since the first Virtua Fighter, and R.E.V.O. is no different. These principles form the core of the Virtua Fighter franchise and continue to guide it into the future.”

The introduction of Virtua Fighter 5 R.E.V.O. appears to be more than just a game release – it represents a comprehensive effort to revitalize the franchise while maintaining its distinctive identity in the modern fighting game landscape. With its focus on technical excellence, community building, and competitive gaming, R.E.V.O. seems poised to introduce a new generation to the strategic depth and technical precision that has long defined the Virtua Fighter series.