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    Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

    Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

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    MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

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    Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

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    Ace Combat 8: Wings of Theve Confirms Release Date with New Trailer

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      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

      MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

      MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

      Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

      Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

      Ace Combat 8: Wings of Theve Confirms Release Date with New Trailer

      Ace Combat 8: Wings of Theve Confirms Release Date with New Trailer

      Tomb Raider: Legacy of Atlantis Delayed to Early 2027, Edition Details Revealed

      Tomb Raider: Legacy of Atlantis Delayed to Early 2027, Edition Details Revealed

      Until Dawn 2 Announced, Launching Exclusively on PS5 in 2027

      Until Dawn 2 Announced, Launching Exclusively on PS5 in 2027

      CONTROL Resonant Launches September 24, New Story Trailer Revealed

      CONTROL Resonant Launches September 24, New Story Trailer Revealed

      Silent Hill: Townfall Gets September 24 Release Date, New Trailer Shown at State of Play

      Silent Hill: Townfall Gets September 24 Release Date, New Trailer Shown at State of Play

      Onimusha: Way of the Sword Demo

      Onimusha: Way of the Sword Launches September 25, Demo Out Now

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      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

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      MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

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      Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

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      Ace Combat 8: Wings of Theve Confirms Release Date with New Trailer

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      CONTROL Resonant Launches September 24, New Story Trailer Revealed

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      Silent Hill: Townfall Gets September 24 Release Date, New Trailer Shown at State of Play

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      Erik Peterson Says Showing Your Game On Steam Shouldn’t Be Pay To Win

      W by W
      3 years ago
      in All, Feature, Industry
      Reading Time: 2 mins read
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      Erik Peterson Steam

      Erik Peterson, head of Business Development at Valve

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      Erik Peterson, head of Business Development at Valve said that developers aren’t allowed to buy the spotlight on Steam.

      In a talk today, he explained that Steam’s featured page was instead about making sure good games made their way to the top of the Featured list on Steam.

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      Instead, games would find their audiences through other features, like Steam Next Fest or the various themed events like Genre events and publisher weekends.

      To ensure Steam’s commitment to organic discovery, he said the platform doesn’t take any kind of money to boost games to the top of the feature list.


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      “It’s not Pay-to-Win”, he explains.

      Instead, Erik talked about how not offering boosted visibility was a way to level the playing field and not rely on money or “secret handshakes” to find success.

      “We react to player interest”, he says.

      Steam Language
      Image Credit: Valve

      Erik also highlighted several other points about Steam, such as the language breakdown  for users.

      According to him, Simplified Chinese is the second-most used language on Steam, with 26% of the userbase preferring the option- nearly three times that of the third-most popular Russian option.

      Similarly, he also brought up Steam’s recent decision to support Bahasa Indonesia as well.

      “There are over one thousand games with Indonesian language support, we think that’s cool”, he says.

      Additionally, Erik Peterson highlighted the importance of Early Access on Steam, saying that 30% of featured games on Steam would be titles either entering or leaving Early Access.

      “It’s a testament to the concept of a game that’s in development that 30% of the top releases are entering or leaving Early Access”, he says.

      Finally, he also gave the audience a peek at an upcoming feature for Steam- letting developers show if the game has support for the Dualshock or Dualsense controllers specifically, with a little visual icon representing either controller.


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      Tags: Erik PetersonSteamValve
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      Avid enjoyer of games that sit about as far away from mainstream as possible. Also a proud UWE graduate with a degree in Media and Journalism, along with a TOA Diploma in Digital Animation.

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