Clash of Clans, the mobile game of tower defense war developed by Supercell Oy of Finland, updated its big version several days ago. As the Clash of Clans Town Hall Level 15 comes out, the levels of numerous heroes, buildings, and troops are upgraded.
Besides, there are many other updates, like new defenses “Spell Tower and Monolith,” four new hero pets “Frosty, Diggy, Poison Lizard, and Phoenix,” a new siege machine “Battle Drill,” and a new spell “Recall Spell,” etc. Many regular players call it the biggest content release and find it fun to keep exploring the new version.
The resurgence of “Lightning and Earthquake with Witch Spam”
In the Town Hall Level 15 of Clash of Clans, the level limits of numerous heroes, buildings, and troops are unlocked. These upgrades have led to multiple changes in the tactical regime as well as the attack and defense schools and have also brought back some declining or even disappearing schools. One of the most common is Lightning and Earthquake with Witch Spam, an attack school that is declining in Town Hall Level 14 but very useful in Town Hall Level 15.
“Lightning and Earthquake with Witch Spam” was quite popular in Town Hall Level 13. However, it declined in Town Hall Level 14 when Scattershot’s HP increased and the lightning spell could not quickly clear off the building, posing a serious threat to witches. But the level of the lightning spell has been upgraded in the Town Hall to level 15. The level-10 lightning spell can cause 600 damage while the scattershot is still at level 3 with 4800 hit points. Thus, the full-level lightning spell combined with the earthquake spell can get rid of the scattershot very fast, and that’s also the reason for the resurgence of the “Lightning and Earthquake with Witch Spam” in Town Hall Level 15.
The New Troop “Electro Titan” Has Reached the Summit
The big version of Clash of Clans also brought a new troop, “Electro Titan.” The first impression you get from her is “high HP,” and that really is the case. “Electro Titan,” boasting 8200 hit points at level 3, is a new Golem. Particularly, she emits a ring of thunder and lightning that will continuously damage both ground and air units as long as they are within the range of her effect aura. Though she doesn’t damage the town wall, she is a death blow to the enemies that stall for time by multiplying and will also weaken the functions of invisible troops and buildings. “Electro Titan” could be described as the top troop in the Town Hall Level 15.
Many regular players are also brainstorming to establish various interesting and strong schools of playing “Electro Titan,” simple as “smash attack,” or strong as “Electro Titan attack with Lightning and Earthquake,” “Electro Titan attack with 2 Jump Spells,” and “Electro Titan Super Wizard attack with Recall Spell.” “Electro Titan” has already become the core of the attack in the Town Hall Level 15. We believe more interesting and strong schools will be branching out in the future.
The Town Hall Level 15 Era with a Gameplay Flourish
The offensive had more cards in their hands than the defensive in the Town Hall Level 14. As the Town Hall Level 15 comes out, two brand new defenses, namely “Spell Tower” and “Monolith,” are added, and hitpoint defense is greatly enhanced, enabling the defensive to deploy troops more freely. The pain of being easily broken through is well and truly over.
Against the defensive’s superiority, the offensive exhibits a trend of various battle arrays. Attackers need to think more to crack the array of the defensive, working out many solutions like the “Electro Dragon smash attack” of the air school, the “Electro Titan Healer attack” of the land school, the “Queen Charge Hog Miner Hybrid attack” of the Queen-Healer school, and the “Electro Titan attack with Bat Spell” of the array removal school. No doubt, strategy enthusiasts will find pleasure and excitement in such situations.