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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

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      Fate/EXTRA Record Sets January 2027 Release Date

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      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Action RPG’s Unusual Ladder Animation Sparks Massive Wishlist Surge in Japan

      Ralph by Ralph
      7 months ago
      in All, Games, News, PC
      Reading Time: 2 mins read
      0 0
      Action RPG’s Unusual Ladder Animation Sparks Massive Wishlist Surge in Japan

      Image Credit: GRIS

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      An upcoming action RPG called NIGHTIN CAGE has seen a dramatic increase in Japanese Steam Wishlists following the viral spread of its ladder climbing animation.

      The game is being developed single-handedly by creator GRIS灰白 (GRIS), who recently shared in-development footage showing the game’s heroine climbing a ladder. After receiving criticism that the original animation looked “unnatural,” GRIS released an updated version that smoothed out the movement while maintaining certain physics elements. Both versions of the animation went viral, particularly in Japan.

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      Made the ladder climbing feature in the game. Check it out!#gamedev #indiegame #rpg #nightincage pic.twitter.com/p0qLX6xc4Z

      — NightinCage (@NightinCage) January 7, 2026


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      According to GRIS in an interview with AUTOMATON, Japanese Wishlists increased from approximately 300 to 5,000 after the ladder video circulated online. While GRIS chose not to share exact figures for other regions, they confirmed that Wishlists from Japan exceeded those from the United States—an unusual outcome for indie games.

      “These numbers are considered huge for a solo-developed indie game which doesn’t even have a demo out yet,” GRIS said. “The number of Wishlists from Japan surpassed Wishlists from the US, which both exceeded my expectations and was an outcome completely contrary to industry norms.”

      GRIS shares in-development clips to gather direct feedback from players and determine what works best for different scenarios. Though relatively new to game development, GRIS brings approximately 10 years of experience from the art industry, having previously worked on 3D character designs for Mabinogi: Heroes.

      “I may be a rookie developer, but I’m a very experienced artist,” GRIS explained. “I always try to seriously judge what kind of change could benefit the work itself and the things I’m personally pursuing.”

      Image Credit: GRIS

      The developer cited NieR: Automata and Stellar Blade as major influences for NIGHTIN CAGE. However, GRIS noted that directly copying the acrobatic ladder climbing movements from games like NieR: Automata wouldn’t fit naturally with NIGHTIN CAGE’s characters. At the same time, standard ladder climbing animations seemed too plain, leading to the creative approach that ultimately gained attention. NIGHTIN CAGE is currently in development for PC via Steam.


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      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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