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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

    Neosphere of The Deep-blue Sky

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    Final Fantasy XIV Mobile

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    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

    Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

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    [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Neosphere of The Deep-blue Sky

      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

      New Free-to-Play DC Fighting Game DCKO Announced

      New Free-to-Play DC Fighting Game DCKO Announced

      Modern Warfare 4 Beta

      Call of Duty: Modern Warfare 4 Beta Set to Kick Off in August

      TableCon Quest

      Singapore’s Tabletop Gaming Festival TableCon Quest Returns for Third Year with Bigger Lineup

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

      Bethesda Game Studios Lays Out Its Future Plans

      Bethesda Game Studios Lays Out Its Future Plans

      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

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      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

      Nintendo Drops Eight-Minute Overview Trailer for Splatoon Raiders Ahead of July 23 Launch

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      Kogado Studio Announces Remaster of Neosphere of The Deep-blue Sky for Switch and PC

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      Modern Warfare 4 Beta

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      TableCon Quest

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      Final Fantasy Resonance Trailer Details New Cities, Characters, and Bonus Content Ahead of October Launch

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      Bethesda Game Studios Lays Out Its Future Plans

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      Final Fantasy XIV Mobile

      Final Fantasy XIV Mobile Shuts Down in China as Global Release Gets Scrapped

    • Interviews
      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Yokoyama Masayoshi Opens Up on Stranger Than Heaven – A Deep Dive Into RGG Studio’s Boldest Project Yet

      Elicia Lee

      [EXCLUSIVE] Beyond the Booth: Elicia Lee on Building a New Home for Indie Game Developers

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      [EXCLUSIVE] From Rock’em Sock’em Robots to Building an Empire: James Barnard on 22 Games, One Studio, and Betting It All on a Dungeon

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      [EXCLUSIVE] Dragon’s Dogma 2: Dark Arisen Team Opens Up About the Expansion’s Name, New Norgan Region, and Performance Goals

      Al Yang

      [EXCLUSIVE] From Sierra On-Line to Silent Hill F: Al Yang on Building Games Across the World

      Jay Armstrong

      [EXCLUSIVE] Building a Cult Following: Jay Armstrong on Games, Publishers, and Giving Back

      Jon Carnage

      [EXCLUSIVE] Jon Carnage Talks Weird Games, Tastemaking, and Where Indie Is Headed Next

      The Blood of Dawnwalker

      The Blood of Dawnwalker Interview – Narrative Director Jakub Szamalek on Vampires, Choices, and a Story That Never Really Ends

      CAPTAIN TSUBASA 2

      CAPTAIN TSUBASA 2: WORLD FIGHTERS Producer on New Systems, the World Cup, and Staying True to the Manga

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      Tomb Raider: Catalyst May Have Quietly Slipped to 2028

      Ralph by Ralph
      2 hours ago
      in All, Console, Games, News, PC, PS5 (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      Tomb Raider: Catalyst May Have Quietly Slipped to 2028

      Image Credit: Crystal Dynamics

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      Amazon’s general manager of gaming, Jeffrey Gattis, has suggested that Tomb Raider: Catalyst is now aiming for a 2028 release, though this has not been officially confirmed by Amazon or Crystal Dynamics. Gattis made the comment during an interview with The Game Business, where he was asked about Amazon’s approach to funding and publishing games, and whether the company leans more toward triple-A, double-A, or indie projects.

      He explained that Amazon supports all of these categories. He pointed to what he called “game night” games, smaller titles that use a phone as a controller and cost only a few million dollars to make, as an example of the smaller end of the spectrum. On the larger end, he brought up Amazon’s Tomb Raider titles.

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      “Obviously we’ve announced the two Tomb Raider titles, you know, Atlantis comes February 12 of next year, and then we’ll follow on in 2028 with the next one,” Gattis said.

      “So we’re excited about those. There are some other triple-A things that are in various stages of discussion right now.”


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      The issue is that Amazon’s most recent official statement on Tomb Raider: Catalyst pointed to a 2027 release, not 2028. This means Gattis either misspoke during the interview or was referring to a delay that Amazon has not yet announced publicly.

      Catalyst is set to be the 14th main entry in the Tomb Raider series. It’s being developed by Crystal Dynamics, the studio that has handled the mainline series since 2006’s Tomb Raider: Legend. The game takes place in Northern India and is being positioned as a sequel to 2008’s Tomb Raider: Underworld.

      Before Catalyst arrives, Amazon is set to publish Tomb Raider: Legacy of Atlantis, a reimagining of the original Tomb Raider game. That title is being developed jointly by Crystal Dynamics and Flying Wild Hog. Legacy of Atlantis has already faced its own delay, having originally been announced for a 2026 release window before being pushed to February 12, 2027.


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