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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

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      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Songs of the Past

      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

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      Toyota Develops Open-Source Game Engine for In-Vehicle Displays

      Ralph by Ralph
      7 months ago
      in All, News, Tech
      Reading Time: 2 mins read
      0 0
      Toyota Develops Open-Source Game Engine for In-Vehicle Displays

      Image Credit: Toyota

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      Toyota Connected North America, a subsidiary of Toyota Motor Corporation, has announced it’s developing a new game engine called Flourite. The engine is designed to run high-performance 3D graphics on lower-end hardware, particularly for in-vehicle display systems.

      Flourite works alongside Flutter, Google’s user interface framework, and uses the Dart programming language for both game logic and UI development. The engine focuses on making 3D graphics and interactive elements run smoothly on embedded systems found in cars.

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      Image Credit: Toyota

      The engine uses a high-performance Entity Component System (ECS) core written in C++. This design helps maximize performance on weaker hardware while still allowing developers to use Dart and familiar game development tools. Flourite includes model-defined trigger touch zones, which let digital artists create interactive areas directly in 3D modeling software like Blender. Developers can then connect these zones to specific actions, making it easier to build 3D interfaces that users can interact with naturally.

      For graphics, the engine uses Google’s Filament renderer to deliver what Toyota calls “console-grade” 3D rendering. This system uses modern graphics APIs to produce high-quality visuals. The engine also supports Flutter’s Hot Reload feature, allowing developers to see changes to their scenes within seconds. This speeds up the development process by making it faster to test edits and iterations.


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      Image Credit: Toyota

      At the Free and Open Source Software Developers’ European Meeting (FOSDEM) 2026 in Brussels on February 1, Toyota Connected North America explained why they created Flourite. According to Game*Spark, the company looked at existing game engines for their automotive 3D displays but found that popular options like Unity came with high licensing costs or required too many system resources.

      While Flourite’s primary purpose is developing 3D displays for Toyota vehicles, its open-source nature means developers outside the automotive industry could potentially use it for other projects.


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      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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