Capitalising on the power of virtual reality, Final Assault is an RTS set in World War 2, where players take on the role of a commander that has control over the battlefield in 360 degrees. You’ll pretty much get a bird’s eye view like a god controlling your
minions soldiers on ground and air to launch attacks strategically. A pretty cool concept for a VR game.
Scheduled for a release in spring 2019, Final Assault will be able on the PC with support for the HTC Vive and Oculus Rift and on Playstation 4 for the PSVR. Interestingly enough, the game does support cross-play, so you will be able to play with or against other players on either platforms.
The game boasts a campaign mode which lasts between four and six hours, although the real meat are the PVE and PVP modes. Players can assume between the Allied and Axis factions, represented by the US and Germany, respectively.
There are a total of 12 PVP maps at launch, more which are to be introduced at a later date, alongside other expansions and DLC.
Final Assault strongly evokes the spirit of the Red Alert series, so if you have been yearning for a successor to that, you may just find it here. There isn’t as much unit variety here, but the game is designed to a be fast-paced to draw in the MOBA crowd, as there is no base management involvement. You are given incremental resources which you will use to deploy your army. The idea is very sound on paper, but only time will tell if this concept works.
Currently the official site is still not up yet. As Phaser Lock is cooperating with Smilegate, you can check out Phaser Lock’s official site and see that they are still hiring for the Final Assault project. This is to be expected as the game is coming out in Spring 2019 which is quite a long ways to go.