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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Shift Up CEO Welcomes PC Mods But Asks Players to Be Responsible

      Ralph by Ralph
      1 year ago
      in All, Games, News, PC
      Reading Time: 3 mins read
      0 0
      Shift Up CEO Welcomes PC Mods But Asks Players to Be Responsible

      Image Credit: Shift Up

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Shift Up CEO Kim Hyung-tae has shared his thoughts on mods for Stellar Blade following the PC version’s launch, taking a surprisingly open approach while asking players to be responsible. In a recent interview, Kim revealed that his company doesn’t have strict rules against mods. “As long as it’s not abused, I think mods also play a positive role in expanding the game play experience,” he explained.

      The CEO acknowledged that mods come in many forms – from simple gameplay tweaks to complete visual overhauls. While he generally supports the modding community, Kim did express some concerns about certain types of modifications.

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      (Left) Hyung-Tae Kim, Game Director of Stellar Blade and CEO of SHIFT UP | Image Credit: Sony

      “There are cases where it is close to hacking or interferes with the normal operation of the game. Please be mindful of such cases when applying it,” he warned. Technical Director Lee Dong-ki added that some players have experienced game problems while using mods, since these modifications aren’t officially tested by the development team.

      What Kind of Mods Does Kim Want to See?

      When asked about his expectations for future mods, Kim showed enthusiasm for creative possibilities. While he noted that costume changes and visual modifications are popular, he’s hoping for something more ambitious.


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      “I think it would be really welcome if there were mods that expand the user’s play experience itself,” Kim said. He’s particularly interested in modifications that change how players enjoy the game, rather than just cosmetic updates.

      Image Credit: Shift Up

      Interestingly, Kim also threw down a playful challenge to modders: “The firepower of the modders is still weak. It’s a bit lacking. Up until now, I think the official content is still better.”

      Adult Content and Player Freedom

      One of the more controversial topics addressed was adult-oriented mods. Kim took a hands-off approach, explaining that since Stellar Blade is already rated for mature audiences, he doesn’t see justification for regulating such content.

      “It is the user’s freedom, and I think it is entirely up to the user to choose how to enjoy the game once they own it,” he stated. However, he did ask players to act responsibly and avoid anything that could be considered anti-social.

      Kim’s philosophy centers on the idea that players “own” the game after purchase, not just rent it. This gives them freedom to modify their experience, though he emphasizes that sharing inappropriate content publicly comes with social responsibility.

      Technical Challenges and Future Updates

      The development team acknowledged that mods can sometimes cause technical issues. Players experiencing problems are advised to revert to the original game files for testing. The team is also working on updates to address some control issues that have made certain mods necessary. For example, they’re planning to fix the scan function mapping on Xbox controllers, which has been awkward for PC players compared to the PlayStation version’s touchpad controls.

      Image Credit: Level Infinite, SHIFT UP

      The discussion about mods comes as Stellar Blade celebrates major success on PC, hitting over 180,000 concurrent players on Steam within days of launch. Kim admitted he originally hoped for around 100,000 players but is grateful for the overwhelming response.

      “Rather than obsessing over the maximum number of concurrent users, I think it’s more important to manage the game so that it can be loved consistently,” he reflected.


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      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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