Square Enix has once again pushed NieR Re[in]carnation back from an initial 2020 launch in Japan to the first half of 2021. Via a post on the official game website, the developer stated that work on the release version of the game is just about done, and focus is being put on post-launch content, alongside optimisation and improvements.
To reiterate, on the Japanese side, the game already hit 300,000 pre-registrations with 700,000 to go for the ultimate prize: a solid gold Mama statue. To recap, the milestones are:
- 100,000: 100 Jewels
- 200,000: 400 Jewels
- 300,000: 600 Jewels
- 400,000: 1,800 Jewels
- 500,000: 3,000 Jewels
- 1,000,000: 3,000 Jewels, 1 Gold Mama Statue
Also as previously revealed, the game will also be having a North American and Europe release. If we consider the release date for NieR ReIn Japan for 23 December, the earliest we can expect could be mid 2021: the game was originally announced March 2020, after all.
From the closed beta, there were two parts to the game: world exploration and battle system. The White Girl will run around in a 3D rendered world to designated spots on the mini map, occasionally having character banter along the way. To progress further in the beta main story, you will need to have a completed Weapon Story. In Weapon Stories, there will be both cinematics and battle sequences, the latter of which can be done both manually or automated. Battle parties will comprise of three characters, capable of attacking, using a unique skill or their equipped weapon’s skill.
Save the date and wait for an official announcement.