[email protected] for May 2022 has come and gone but the work on the technologies never end. Once again, we have our Acer representatives to speak to us about the behind the scenes in developing their products:
- Jerry Kao: Co-COO and President of IT Products
- James K. Lin: General Manager, Notebook Product Business
- Jane Hsu: Director, Business Development, Spatial Computing Product Business
Interview has been edited for clarity.
We can understand how SpatialLabs’ glassless stereoscopic 3D feature would benefit content creators, but why did Acer decide to give this feature to a gaming laptop?
Jane Hsu: It’s about making the experience more real to life. The technological limitations means our display is only in 2D, so we started thinking about how we could break the barrier. Game developers spend a lot of time building games in 3D with all these details you don’t get to see.
When we first brought it to ConceptD, it was to enable creators and developers, and we were looking on how to find the best approach to bring it to gamers. It’s not been easy; even though the games are made with 3D and has a lot of information we can use, it’s not built for stereoscopic 3D. Each game has its own design, so we had to create a profile for each game, then test it to make sure it works. We decided we need to have 50 games when we launch, and we’re really excited for you to be able to see it.
Does that mean Acer will focus less on AR and VR?
Jane Hsu: Well, we’re playing close attention to all the technology. What I think the most important is the experience you can get.
I think VR has the most immersion for a gaming experience and its on the rise, but not all games are available on VR. Spatial technology is like a starting point to let players see how a game is supposed to be seen. It’s a different presentation.
Can we expect to see OLED for the Swift 5, Swift 7 – like Thin and Light – and in gaming laptops?
James K. Lin: Well, maybe not for Swift 5 yet since we need to take care regarding the design. But you can expect OLED to be part of our premium products.
Would there be a Vero gaming laptop on the future?
James K. Lin: There is some material and design constraint. We may not have a gaming-oriented Vero, but to us, Vero isn’t just technology; it’s a lifestyle. Our next step is how to make Vero more prominent to the user, to remind people to protect the one Earth that we have.
What defines a Vero product?
Jerry Kao: Vero isn’t just a material, it’s a design philosophy. It’s about energy saving, packaging design, ease of repairing… so when all those factors are combined, only then we can be confident to call it a Vero device. It’s a limitation that we set for ourselves, so that people will really know when it is a Vero product rather than any other PCR product.
Whatever the case, we can surely expect Acer to meet the challenge to continue developing their technology and continue to push forward innovations in the industry. It’s true enough that we only have the one Earth, and depending on how much further the Vero technology can go, perhaps we can make it more ubiquitous than ever before.
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