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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      New BioShock game from Cloud Chamber

      Kit by Kit
      7 years ago
      in All, Industry, News
      Reading Time: 2 mins read
      0 0
      New BioShock game from Cloud Chamber
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      A new BioShock game is officially in the works by Cloud Chamber. Cloud Chamber is the newest, wholly owned game development studio under the company’s publishing label. Teams will be established in two locations: Novato, Calif. and Montréal, Québec. They’ll be comprised of a collective of storytellers, eager to push the frontlines of interactive entertainment by making unique, entertaining and thoughtful experiences to engage the world. The Montréal studio also marks the first ever Canadian office for a 2K studio. The aforementioned next entry to the BioShock franchise will be in development for the next several years.

      What’s next after BioShock Infinite?

      David Ismailer, President of 2K commented:

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      “As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential.”
      “BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”

      Kelley Gilmore, a 22-year industry veteran with over 40 games shipped under her belt, she’ll be Cloud Chamber’s Global Studio Head, the first woman in 2K history to lead a development studio. Her wealth of experience transcends executive production, marketing direction and public relations management. That includes nearly two decades of service to another of 2K’s wholly owned studios, Firaxis Games, having worked on franchises like Sid Meier’s Civilization and XCOM. She’ll be based in Novato.

      Screencap of Civ 6.

      Her thoughts:


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      “We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium.”
      “Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”
      She in turn has tapped Ken Schachter to be Cloud Chamber’s Studio Manager in Montréal. He too has extensive experience in development, production, technology and creative roles. He’ll be embassador for both the stuio and 2K to establish a significant company presence in Montréal. Schachter prior served as General Manager for Zynga in Toronto, as well as founded independent game developer and publisher Trapdoor. Notable positions with companies like Gameloft, Autodesk and more are on his resumé.
      Cloud Chamber’s decision to open a new office in Montréal was supported by the Gouvernement du Québec and Montréal International. The studio will be joining the company’s family of wholly owned development teams, a list of which includes:
      • Visual Concepts
      • Firaxis Games
      • Hangar 13
      • Cat Daddy Games
      • 2K Silicon Valley

      Should you be interested in pursuing career opportunities with the new studio, you can visit the Cloud Chamber website or 2K Careers for more information. You can visit the 2K website, be a fan on Facebook, follow its Twitter, Instagram or YouTube too.


      Feature Video

      FEATURED VIDEO

      Tags: 2K GamesBioShockCloud ChamberDavid IsmailerKelley GilmoreKen Schachter
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      Kit

      Kit

      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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