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    Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

    Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

    Assassin’s Creed Mirage Is A Triumphant Return To The Series Golden Age

    Assassin’s Creed Mirage Is A Triumphant Return To The Series Golden Age

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    Warcraft Rumble Release Date Unveiled, Launching Alongside BlizzCon 2023 

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    Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

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    Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

    Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

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    Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

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  • Interviews
    Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

    Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

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    Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

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      Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

      Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

      Assassin’s Creed Mirage Is A Triumphant Return To The Series Golden Age

      Assassin’s Creed Mirage Is A Triumphant Return To The Series Golden Age

      Warcraft Rumble Release Date Unveiled, Launching Alongside BlizzCon 2023 

      Warcraft Rumble Release Date Unveiled, Launching Alongside BlizzCon 2023 

      Frost Fair Lure Fish MTG

      Frost Fair Lure Fish Brings A Fishy Appeal To MTG Doctor Who

      4Divinity To Publish STALKER 2 In Southeast Asia And Greater China

      4Divinity To Publish STALKER 2 In Southeast Asia And Greater China

      [TGS 2023] Persona 5 Tactica Business Producer Atsushi Nomura Talks About How To Create A Tactical Instalment From The Persona 5 Series In Interview

      [TGS 2023] Persona 5 Tactica Business Producer Atsushi Nomura Talks About How To Create A Tactical Instalment From The Persona 5 Series In Interview

      Final Fantasy VII Rebirth Clarifies The Pronunciation Of Cait Sith

      Final Fantasy VII Rebirth Clarifies The Pronunciation Of Cait Sith

      Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

      Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

      Ubisoft Singapore Assassin's Creed

      How Ubisoft Singapore Made Assassin’s Creed Mirage a Reality

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      Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

      Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

      Assassin’s Creed Mirage Is A Triumphant Return To The Series Golden Age

      Assassin’s Creed Mirage Is A Triumphant Return To The Series Golden Age

      Warcraft Rumble Release Date Unveiled, Launching Alongside BlizzCon 2023 

      Warcraft Rumble Release Date Unveiled, Launching Alongside BlizzCon 2023 

      Frost Fair Lure Fish MTG

      Frost Fair Lure Fish Brings A Fishy Appeal To MTG Doctor Who

      4Divinity To Publish STALKER 2 In Southeast Asia And Greater China

      4Divinity To Publish STALKER 2 In Southeast Asia And Greater China

      [TGS 2023] Persona 5 Tactica Business Producer Atsushi Nomura Talks About How To Create A Tactical Instalment From The Persona 5 Series In Interview

      [TGS 2023] Persona 5 Tactica Business Producer Atsushi Nomura Talks About How To Create A Tactical Instalment From The Persona 5 Series In Interview

      Final Fantasy VII Rebirth Clarifies The Pronunciation Of Cait Sith

      Final Fantasy VII Rebirth Clarifies The Pronunciation Of Cait Sith

      Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

      Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

      Ubisoft Singapore Assassin's Creed

      How Ubisoft Singapore Made Assassin’s Creed Mirage a Reality

    • Interviews
      Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

      Assassin’s Creed Mirage Associate Producer Justin Ng Talks About How The Game Got A Muad’Din To Recite The Adzan In Interview

      [TGS 2023] Persona 5 Tactica Business Producer Atsushi Nomura Talks About How To Create A Tactical Instalment From The Persona 5 Series In Interview

      [TGS 2023] Persona 5 Tactica Business Producer Atsushi Nomura Talks About How To Create A Tactical Instalment From The Persona 5 Series In Interview

      Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

      Warcraft Rumble Art Director Jeremy Collins Says No Planned Reset For Player Data In Interview

      Team MAG Shares Which Dota 2 Heroes That They Want To Be Competitive Viable In Interview

      Team MAG Shares Which Dota 2 Heroes That They Want To Be Competitive Viable In Interview

      Predator League 2024 Valorant Malaysia Representative Team Todak Says They’re Ready for Any Challenge

      Predator League 2024 Valorant Malaysia Representative Team Todak Says They’re Ready for Any Challenge

      [TGS2023] Naruto x Boruto Ultimate Ninja Storm Connections Producers Hotaka Suto and Rokushi Suzuki Talks Writing An Original Story In Interview

      [TGS2023] Naruto x Boruto Ultimate Ninja Storm Connections Producers Hotaka Suto and Rokushi Suzuki Talks Writing An Original Story In Interview

      Sonic Superstars TGS 2023

      [TGS2023] How Naoto Ohshima And Takashi Iizuka Brought Back Sonic’s Predecessor For Sonic Superstars

      [TGS2023] RGG Studio Says They Brought Back Kiryu for Infinite Wealth Wasn’t About Doing it for the Fans

      [TGS2023] RGG Studio Says They Brought Back Kiryu for Infinite Wealth Wasn’t About Doing it for the Fans

      Dragon Quest Monsters Interview

      [TGS 2023]Dragon Quest Monsters: The Dark Prince Producer Kento Yokota Talks About the Synthesis System In Interview

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      Nagoshi Studio Inc. Unveiled as Yakuza Director’s New Studio

      Nagoshi Studio Inc. will focus on High-Quality Console Titles

      Alex Daud Briggs by Alex Daud Briggs
      2 years ago
      in All, Console, Industry, News, Nintendo Switch (Platform), PS4 (Platform), PS5 (Platform), XBox One (Platform), XBox Series X (Platform)
      Reading Time: 2 mins read
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      Nagoshi Studio Inc., a new subsidiary of Netease has been established in Tokyo, Japan. Toshihiro Nagoshi, the former producer of the Yakuza and Super Monkey Ball franchises, has taken up the post of Representative Director and CEO of the studio, alongside many experienced developers.

      The studio will focus on developing “high-end titles for worldwide release, with a primary focus on the console software business”.

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      At the end of last year, Toshihiro Nagoshi announced that he would be leaving Sega and the Yakuza development team Ryu Ga Gotoku Studio to join Netease and lead his own studio. Nagoshi Studio is the result of this transition.

      Nagoshi Studio Inc. will enjoy the “full authority” to manage and create the kinds of games that they are passionate about, with support from Netease. Based on Nagoshi’s message on the studio’s website, it seems he’ll be sticking to his roots in developing triple-A high-quality console software.


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      “There have been sweeping changes made to how content is produced in the entertainment industry, in terms of how it’s made and the business model that supports it. These changes are happening at a greater speed, thanks to the advances in technology and infrastructure.

      However, NetEase Games and Nagoshi Studio both believe that what people want from entertainment hasn’t changed one bit. People see their dreams in entertainment; they look to it to give them hope in their everyday life, to soothe them in difficult times, and to add excitement in happy times. People look to entertainment to provide the spark for all kinds of events in their life.”

      NetEase Games says that they and Nagoshi studios share the same goal, to “Unleash the Potential of Creators” in an open and inclusive environment.

      International audiences have been warry of Nagoshi joining Netease due to the stigma of Chinese studios only publishing low-quality mobile games.

      Netease and Nagoshi Studio Inc.’s statements however seem to have been made in response to this, promising that the veteran director’s new studio will deliver the same high-end console titles that he has always been known for.

      I personally look forward to what Nagoshi and his new team are going to make and wish them the best of luck in their future endeavors.

      If you’d like to learn more about Nagoshi Studio Inc., including new job openings, check out their official website.


      Check This Out Next


      Tags: Nagoshi Studio Inc.NetEase GamesToshihiro NagoshiYakuza
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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time. Twitter: @Aleph_Daud.

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