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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

    • Interviews
      Songs of the Past

      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      PUBG DED.NET

      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

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      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

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      [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

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      My Internship Life At GamerBraves

      Jonas by Jonas
      3 years ago
      in All, Feature
      Reading Time: 3 mins read
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      My Internship Life At GamerBraves
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      When I was looking for an internship opportunity, I wanted to do something more adventurous than just having a mundane office job like everyone else, and fate led me to GamerBraves, a news site that focuses on games coverage.

      The prospect of being able to write about games as a job really intrigued me, as I already had a habit of writing guides, tier lists, and reviews for the games and anime I enjoy in my leisure, so this job seemed like the perfect fit for me.

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      Doing My Dailies

      When reading my articles, it may seem like I spend all day playing games and watching movies, but in reality, I don’t even get to touch most of the content I cover, as my job is to report on the news. At the end of the day, its still a job, but I’d rather be reporting and writing about video games and anime than be sitting at a boring desk job.

      Although reporting on news wasn’t all that exciting, I did occasionally get to do content I was passionate about. Guides and wish lists were some of my favorite, as I got to research about the games I actually enjoyed  and play them.


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      Aside from that, I was also given the opportunity to review games and movies. Watching Five Nights At Freddy’s and playing Pokemon with the legitimate reason of needing it for work eases the guilt that I would’ve otherwise felt if not for this job, as it would be a considered waste of time elsewhere. Having an outlet to publish my thoughts and actually have people read them also felt really gratifying.

      Challenges Along The Way

      Initially, the biggest challenge for me was figuring out how to optimize the Search Engine Optimization (SEO), as finding methods to push my articles to the top of the search results can be quite strenuous. Despite it being difficult at first, it made me a more creative person overall. From finding ways to hit the necessary word count to figuring out the right keywords to use, these experiences eventually made it second nature, and made me a better critical thinker overall.

      When I first started, my articles weren’t the best. But as I got the opportunity to work with real industry professionals with experience in the field, I gained a lot of insight on how to improve them, as they gave me advice on how to improve my writing, corrected any errors I’ve made, and taught me the best way to approach certain topics. By the end of my internship at GamerBraves, the speed of which I write had increased a lot, which would definitely come in handy when I return to doing coursework when continuing my education.

      Workplace Culture

      The environment in the office was fun, as everyone in the office is a gamer, and I could chat about my interest in anime and games with my colleagues. Even discussions about work consisted of topics that were actually fun, as opposed to conversations about numbers and spreadsheets.

      Everyone treated me like one of them, and I’ve never felt left out during my time here. Even when I wasn’t as familiar with a particular topic, they would take the time to explain it and include me in the conversation, which was something I really appreciated.

      Closing Thoughts

      Though my internship at GamerBraves was short, I’m surprised at how much I’ve grown. From barely being able to keep up to being able to handle myself for the most part, my writing improved beyond my expectations. Even if the knowledge about the gaming industry wouldn’t help much outside of this field, the lessons I’ve gained from my experiences here will definitely help me in the long run.


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      Avid fan of all things Shōnen. Primarily plays mobile games like Dragon Ball Legends and Dragon Ball Z: Dokkan Battle.

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