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    Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

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    Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

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    Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

    Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

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    Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

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    Delicious

    Delicious in Dungeon Exhibition Comes to Malaysia This August

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    Indonesian-Developed Troublemaker: Raise Your Gang Launches on Switch This July

    Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

    Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

    Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

    Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

    Blue Protocol Star Resonance China

    Blue Protocol: Star Resonance Officially Launches in China

    Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

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    Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

    Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

    Wuchang Release

    Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

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    Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

    [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

    [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

    Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

    Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

    RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

    RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Delicious

      Delicious in Dungeon Exhibition Comes to Malaysia This August

      Troublemaker

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      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Blue Protocol Star Resonance China

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      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

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      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

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      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

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      Delicious

      Delicious in Dungeon Exhibition Comes to Malaysia This August

      Troublemaker

      Indonesian-Developed Troublemaker: Raise Your Gang Launches on Switch This July

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Blue Protocol Star Resonance China

      Blue Protocol: Star Resonance Officially Launches in China

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

      Steam content guideline update

      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Wuchang Release

      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

    • Interviews
      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Looking back at my internship experience as a video game journalist at GamerBraves

      Ben by Ben
      4 years ago
      in All, Industry, Opinion
      Reading Time: 4 mins read
      0 0
      Final Fantasy 7 Remake Part 2
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      Tell someone that you’re a video game journalist and chances are—they’ll think you play games all day. If there’s one thing I learned from my internship at GamerBraves, it is the fact that that is hardly ever the case.

      Sure, throughout my 3-month-long internship, I did get to play a few video games. However, the greatest fulfillment is not the games. Rather, like any proper career, it is being able to look back and see how far I have grown since day 1.

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      Gamerbraves Internship
      No, I am not actually a seal…or am I?

      Write and Wrong

      As someone who studies film for his higher education, I can safely say it was a wrong move. Thanks to the ongoing lockdown, the film industry here in Malaysia is hit really hard. Logically, I moved to the industry that is performing better than most during the pandemic season—video games.

      Without any design or programming knowledge, the next best thing I can offer is being able to write, because that constitutes the bulk of my work as a video game journalist. Writing about video games, tech or even the occasional film or anime news is my bread and butter.


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      Besides covering news, I also wrote content such as guides and reviews. Besides making sure that the information I share is accurate, SEO (search engine optimisation) also plays an important role in getting more readers. Despite not having any SEO knowledge when I first started, the team here taught and guided me—ultimately resulting in articles such as this:

       

      GamerBraves Internship
      If you searched for this, my article will likely appear at the top

      I probably would have never learned about SEO writing, but being able to learn this on the job is a huge plus. From someone with no journalism knowledge whatsoever, I was able to learn how to write with the inverted pyramid in mind and even how to use certain plugins to keep this article organised. There are lots of opportunities to learn on the job and many of these skills are even transferrable to other fields.

      GamerBraves and sister site support

      Being able to hit our targets and KPI is not easy. Even though most of the writing is done individually, there is a lot of support, advice and feedback that I receive during my internship from the team here at GamerBraves. The same goes for our sister sites, Wanuxi and Gamer Santai which deal in Chinese and Malay content.

      The majority of the staff here are writers, and basically every single person at the office is a gamer. Everyone is easy to talk to and is incredibly helpful. In addition, a huge advantage of working with our Chinese and Malay sister sites is being able to understand news in other languages. For example, we are able to understand gaming news from China a lot easier and would be able to write our translated articles much faster as a result.

      Everyone shares a similar goal on top of the shared passion that is gaming. We work hand-in-hand attending and covering gaming conferences, sharing our review notes for the upcoming AAA game or interviewing industry big shots. Every team has their own specialities and areas that they are proficient in. Even though we cover news in different languages, there is hardly any language barrier at the office.

      PS5 Review
      Yes, the office has a PS5

      Make your friends jealous

      Writing news and other typical journalist shenanigans, there are nice perks here at GamerBraves. We regularly get to try out video games and other products such as laptops and smartphones before they are even released on the market. 

      Of course, the caveat is that we have to adhere to NDAs (non-disclosure agreement) and the like. In addition, the deadlines for video game and product reviews can be quite tight, but being able to complete these tasks is rewarding overall. Personally, I vastly prefer spending my weekend playing through a game for a review rather than spending that whole time staring at spreadsheets or emails like a lot of other jobs.

      Also, another great thing is that the company is practically running on all cylinders—even when everyone is working from home. As long as I have my laptop and a good internet connection, I can do my work anywhere, anytime. The only instances where I had to come to the office was to review games on the PS5 (since I don’t own one). 

      Occasionally, we can even bring the latest gaming laptops or smartphones back home to review. I barely had any clue about phone specs or technical PC lingo before, but I am now “that friend who everyone comes to for gadget advice” thanks to that.

      GamerBraves Internship
      We even have our own podcast!

      Moving forward

      Even after my internship is over, I am still working as a video game journalist here at GamerBraves. At the time of writing, I am still waiting for lockdown restrictions to ease so I can finally shoot my short film and complete my final year project for my degree.

      If you also feel that being a video game journalist is something that you see yourself doing, guess what—we are looking for more interns! We are open to having more interns joining our team as journalists and video editors. Feel free to click on the hyperlinks to learn more about these positions.


      Join Us!

      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

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      Ben

      Ben

      One of the last surviving breed of MacBook gamers, I have learnt to appreciate running games on the lowest graphics setting possible. Prone to crashing, both in-game and on the road. A fan of indie games, because I can't afford anything that is more expensive than a lunch. Follow me on Twitter or email me if you prefer.

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