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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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    Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

    Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

    Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

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    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

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    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

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    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

    Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

    Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

    Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

    Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

    Resident Evil Requiem Will Be Playable in Both First and Third Person View

    Resident Evil Requiem Will Be Playable in Both First and Third Person View

    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

    MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

    MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Towa and the Guardians of the Sacred Tree Preview – Colorful Characters and Combat Shine Through

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

      Behind Towa and the Guardians of the Sacred Tree – An Interview with Developers on Their Japanese-Inspired Roguelike

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      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

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      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      KHMM_TV_Size.mp3 – Kingdom Hearts: Melody of Memory Demo Impressions

      Kit by Kit
      5 years ago
      in All, Demo, First Impressions, Nintendo Switch, PS4, Xbox One
      Reading Time: 2 mins read
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      KHMM_TV_Size.mp3 – Kingdom Hearts: Melody of Memory Demo Impressions
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      It’s time to go through the convoluted plot of Kingdom Hearts again, but this time in song! Kingdom Hearts: Melody of Memory may not have been a title anyone really expected to see release, but come out it will on 13 November 2020. We got our hands on the previously announced demo ahead of time, so here’s our impressions of the sampler!

      WALTZ

      You have three basic buttons: L1, R1, and O. You don’t need to worry about the button positions; just so long you hit the right command, the appropriate enemy in the lane will get hit. It’s more about worrying how many buttons you will need to hit simultaneously: if there are two enemies, then you’ll need to hit two buttons at one go.

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      As you might’ve seen in gameplay trailers, you will also need to go airborne at certain points. On the PS4, you hit X to jump, the timing of which will be indicated by coloured arrows on the ground. You will also be able to collect music notes for more points when you hold X to glide. You will still need to attack normal enemies, however, so stay on those toes!


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      TANGO

      With two persons, it’s much easier than regular mode as you and your buddy will only control one character each. In the demo, it also seems to be far more forgiving, as you heal up often even on Proud difficulty. It’ll be a test of your synchronization as you can knock enemies into your friend’s path or vice versa, requiring you to react appropriately.

      You’ll find songs from the first Kingdom Hearts game, Birth by Sleep and Birthy by Sleep 0.2. There are two separate songs for co-op mode too.

      LAST MEASURE

      As you would expect from a rhythm game, you need to keep to the music. The visuals can be especially distracting, and you’d probably be better off getting used to missing notes and not panicking and jumping into enemies.

      Because of that, it might be a little overwhelming for some players due to how many things you need to keep track of: jumping, getting items, hitting multiple enemies, as well as multi-hit enemies. That’s not even forgetting all busy visuals on the screen which you get plenty of even on Normal difficulty. While you do need to defeat the enemies in your way, the feedback from chaining enemies also feels strange at points, as though the game doesn’t like it when you hit the same button over and over.

      The demo for Melody of Memory is a free one as well as being quite short and missing VS Mode, so your experience might vary. As such, download it for yourself and try it out!

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      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: Kingdom HeartsKingdom Hearts: Melody of MemorySquare Enix
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      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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