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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      PUBG DED.NET

      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

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      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

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      Japanese Game Developers See Major Income Growth, Survey Finds

      Ralph by Ralph
      8 months ago
      in All, Games, Industry, News
      Reading Time: 2 mins read
      0 0
      Japanese Game Developers See Major Income Growth, Survey Finds

      Image Credit: CEDEC 2025

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      A recent survey has revealed positive financial trends for Japanese game developers, with the vast majority reporting higher income compared to the previous year.

      The Computer Entertainment Supplier’s Association (CESA) released its “Game Developer Employment and Career Formation 2025” report on January 6, 2026. The findings come from a survey conducted at last year’s CEDEC (Computer Entertainment Developers Conference), which gathered responses from 339 people working in commercial game development, education, and university students studying in the field.

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      The data shows that nearly 78% of game developers reported an increase in their annual income between 2023 and 2024. The average yearly household income for developers during this period was approximately 8.3 million yen (around $52,500 USD), while individual income averaged about 6.7 million yen (roughly $42,300 USD).

      The income increases varied across respondents. About 19.5% saw their pay jump by more than 20%, while 14.5% experienced increases above 10%. Another 18.6% reported raises of more than 5%, and 25.4% saw modest gains between 0-5%.


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      Japanese Game Developers Income
      Image Credit: CESA

      The survey also highlighted what CESA describes as “high workforce mobility” within Japan’s game industry. More than half of the developers surveyed (55.2%) said they have changed employers at some point in their careers, a notable figure considering that job switching is traditionally less common in Japan than in countries like the United States.

      When looking at how long developers stay with their current employers, the data shows relatively short tenures for many. About 36% of respondents have been at their current company for three years or less, while 26% have been there between three and six years. Another 13.6% reported working at their current company for six to nine years.


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      Tags: CEDECCEDEC 2025Computer Entertainment Supplier’s Association
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      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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