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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

    • Interviews
      Songs of the Past

      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      PUBG DED.NET

      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

      Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

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      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

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      Interview with Chris, Head of Esports and Marc, Head of Marketing from the SEA, Hong Kong and Taiwan Department!

      Zebuft by Zebuft
      7 years ago
      in All, esports, Event, Industry, Interview
      Reading Time: 3 mins read
      0 0
      Interview with Chris, Head of Esports and Marc, Head of Marketing from the SEA, Hong Kong and Taiwan Department!

      rpt

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      During yesterday’s media gathering in Singapore, we had the chance to interview the two key people who will determine our region’s growth for League of Legends in the region of Southeast Asia, Hong Kong and Taiwan. Here’s the two personnel who we will be talking to today!

      • Chris Tran – Head of Esports for SEA, HK and TW
      • Marc Johns – Head of Marketing for SEA, HK and TW

      At first, we discussed their approach for their latest plan on an animated series, Arcane. The direction for the trailer was very interesting, in that we get to see different aspects of world building and the characters that are teased. So we come to an expectation of the series being in Netflix or any related platform to be viewed like Crunchyroll. They said that their priority for now is to finish other products. As of where will be series be aired/streamed, this we will have to wait for their updates on their social media.

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      With that, we briefly discussed the lore of the animation and a brief explanation was given to understand the whole reason of the project. They mentioned that it is very important to share their original IP towards players and fans especially in terms of the character’s lore. So, they decided to do a creative approach, namely building an entire different entertainment media for their consumers outside the game. Riot partnered up with Fortiche to create the amazing trailer that we got from the livestream and the Jinx MV. This creates a chance for Riot to have a good relationship with a company that can ensure quality.


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      Putting the animated series aside, we start discussing the League of Legends scene in the regions that they cover. They mentioned that the key for all of their success is the huge community that is backing them in their game and events. Looking in the near future, they will be looking into maintaining the IP for a long run for each generation to enjoy. As for their events, they will be looking forward into plans to push more community-based events.

      Coming to the main topic of League of Legends Wild Rift. There wasn’t a lot of information that was given but we did get some insights on how are they planning to push the game. They trust that for those who love their IP or core gameplay would definitely play the game. The core design for the overall gameplay would be designed based of the information they get from their database.

      There are many competitors within the mobile market for MOBA games within the Southeast Asia region. Wild Rift will be entering the same market at a later stage. Mark ensures that they will take an interesting and meaningful approach to make sure that the engagements and the community responsiveness as well as the feedback loop be their main priority to push Wild Rift to the top of the market. With Wild Rift being a mobile and console exclusive, the port for a Nintendo Switch version cannot be confirmed.

      With that said, the time was up and we concluded the interview. They are pretty nice and we wish we had more time to talk to them! Let’s for now enjoy the moments that Riot have given us for League of Legends!


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      Tags: AndroidesportsGamesGamingInterviewiOSLeague of LegendsLeague of Legends 10th AnniversaryLeague of Legends Animated SeriesLeague of Legends Wild RiftNews
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