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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

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      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      Insilentium, a new mobile CCG, is open for beta testing

      Ben by Ben
      6 years ago
      in All, Android, Beta Test, iOS, Mobile Games, News
      Reading Time: 2 mins read
      0 0
      Insilentium
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      Ukrainian indie studio, Monolith Mind, is looking for beta testers for the company’s new mobile CCG (collectible card game), Insilentium.

      In a market saturated with titles eager to ride the coattails of Magic: The Gathering and Hearthstone, Monolith Mind has taken unique new twists to the genre.

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      Insilentium

      As seen in the above image from the game’s Google Play Store page, Insilentium is played on a tic-tac-toe looking board. However, the 3×3 grid offers a lot more complexity than writing “O”s and “X”s. Players summon their cards on the forging lane, the row closest to them. The cards then have to make their way to the opponent’s forging lane to deal direct damage to the opponent. As a result, both players will forge cards to impede the progress of their opponent.


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      Besides the fresh new layout, another distinct feature of Insilentium is the lack of a mana or energy system. In many CCGs, players pay the cost to summon or play a card by paying mana, energy or the equivalent resource. Insilentium uses a level system and a set number of actions per turn.

      Each player makes one action on the first turn, and two actions per turn from the second turn onwards. After every 4 turns, the game’s level system increases, allowing creatures with higher level cost to be forged.

      In addition to this new system, the game has another noteworthy design choice. The extreme majority of CCGs feature some form of graveyard or discard pile for destroyed cards. In Insilentium, destroyed cards are shuffled back into the deck, meaning that they are never truly removed from play. To compensate for this, players also shuffle the cards in their hand at the end of the turn and draw a new hand. This creates an exciting and dynamic feel to each match, with every turn having different options than the previous.

      Insilentium

      Note that the game was added to the Play Store and App Store only recently. Insilentium can still see major gameplay and mechanic overhauls before leaving early access. Feel free to beta test the game and be part of its development (note that for iOS, the game is only available via Testflight on iPhone).

      Source: gamasutra

      Download
      Insilentium
      Publisher: Monolith Mind
      Developer: Monolith Mind
      Release Date: 2020-12-18
      Android, iOS
      Collectible card game “Insilentium” based on the same named Story invite you to plunge and become a hero. Demonstrate your unique deck and fight with best players. Five different races being available for you get an opportunity to create best deck and build your tactic on the battlefields of Insilentium. Every creature of universe “Insilentium” has a history, nature, reasons and destiny for which he appeared in that Story.


      Feature Video

      FEATURED VIDEO

      Tags: InsilentiumMonolith Mind
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      One of the last surviving breed of MacBook gamers, I have learnt to appreciate running games on the lowest graphics setting possible. Prone to crashing, both in-game and on the road. A fan of indie games, because I can't afford anything that is more expensive than a lunch. Follow me on Twitter or email me if you prefer.

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