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    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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    RAID: Shadow Legends Dev Plarium’s Player Spending Hits $3 Billion 

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    Indonesian Publisher Toge Productions Acquires A Space for the Unbound Dev Mojiken Studio 

    Boy Heron Malaysia Delay

    The Boy And The Heron Delayed In Malaysia

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    Digimon Adventure 02 The Beginning Malaysia Tickets Now Available

    Persona 3 Reload PC HYTE

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    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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    RAID: Shadow Legends Dev Plarium’s Player Spending Hits $3 Billion 

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    Indonesian Publisher Toge Productions Acquires A Space for the Unbound Dev Mojiken Studio 

    Indonesian Publisher Toge Productions Acquires A Space for the Unbound Dev Mojiken Studio 

    Boy Heron Malaysia Delay

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    Digimon Adventure 02 The Beginning Malaysia Tickets Now Available

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  • Interviews
    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

    WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

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      RAID: Shadow Legends Dev Plarium’s Player Spending Hits $3 Billion 

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      Indonesian Publisher Toge Productions Acquires A Space for the Unbound Dev Mojiken Studio 

      Indonesian Publisher Toge Productions Acquires A Space for the Unbound Dev Mojiken Studio 

      Boy Heron Malaysia Delay

      The Boy And The Heron Delayed In Malaysia

      Digimon Adventure 02 The Beginning Malaysia Tickets

      Digimon Adventure 02 The Beginning Malaysia Tickets Now Available

      Persona 3 Reload PC HYTE

      Persona Reload 3 PC Case by HYTE Gets You In The Mood For Some JRPG Action

      Dissidia Final Fantasy Opera Omnia Announced End of Service

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      Unity Singapore

      Unity Closes Offices In Singapore And More, As Well As 265 Jobs

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      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

      RAID: Shadow Legends Dev Plarium’s Player Spending Hits $3 Billion 

      RAID: Shadow Legends Dev Plarium’s Player Spending Hits $3 Billion 

      Jujutsu Kaisen Phantom Parade Earnings

      Jujutsu Kaisen Phantom Parade Breaks 10 million USD in Earnings Since Launch

      Indonesian Publisher Toge Productions Acquires A Space for the Unbound Dev Mojiken Studio 

      Indonesian Publisher Toge Productions Acquires A Space for the Unbound Dev Mojiken Studio 

      Boy Heron Malaysia Delay

      The Boy And The Heron Delayed In Malaysia

      Digimon Adventure 02 The Beginning Malaysia Tickets

      Digimon Adventure 02 The Beginning Malaysia Tickets Now Available

      Persona 3 Reload PC HYTE

      Persona Reload 3 PC Case by HYTE Gets You In The Mood For Some JRPG Action

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      Dissidia Final Fantasy Opera Omnia Announced End of Service

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      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

      WoW Classic Associate Production Director Clayton Stone and Lead Software Engineer Nora Valletta on Runes, Hybrid Classes, Faction Balancing and More For the Upcoming Season of Discovery

      [AFA23] Konami and Yu-Gi-Oh! Players Believe The English Edition for Asia OCG and Community Will Draw in More New Players 

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      Monarch: Legacy Of Monsters Producers Explain How They’re All Just A Bunch Of Godzilla Fans

      Monarch : Legacy of Monsters VFX Supervisor Sean Konrad on Adding Tokusatsu Elements To The Series

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      Ion Hazzikostas Talks About Moving Away From Borrowed Power In WoW The War Within

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      [Blizzcon 2023] Diablo IV Lead Live Class Designer Adam Jackson on Players Wanting Balance Versus Wanting Their Class to be the Best

      [Blizzcon 2023] Diablo IV Lead Live Class Designer Adam Jackson on Players Wanting Balance Versus Wanting Their Class to be the Best

      [gamescom asia 2023] Daigo Umehara On What Keeps Him Motivated Throughout All These Years in The Fighting Game Community.

      [gamescom asia 2023] Daigo Umehara On What Keeps Him Motivated Throughout All These Years in The Fighting Game Community.

      [gamescom asia 2023] Producer Bobby Gao & Capcom’s Li Bian Talks About Retaining the DMC Stylish Essence in Devil May Cry: Peak of Combat 

      [gamescom asia 2023] Producer Bobby Gao & Capcom’s Li Bian Talks About Retaining the DMC Stylish Essence in Devil May Cry: Peak of Combat 

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      [IDCC 2023] Infinite Wealth Shows Hawaii Is The Perfect Setting For The Like A Dragon Series And Its Bizarre Gameplay

      W. Amirul Adlan by W. Amirul Adlan
      4 weeks ago
      in All, Preview, PS4 (Platform), PS5 (Platform), Steam, XBox One (Platform), XBox Series X (Platform)
      Reading Time: 3 mins read
      0 0
      Like A Dragon Infinite Wealth Gameplay

      Un-Edited Image Credit: SEGA

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      One cause of trepidation with Like A Dragon: Infinite Wealth is just how big a departure it is from the Tokyo-life simulator of the earlier titles. Most obviously, of course, that it’s not even in Kamurocho or Yokohama- this time, Ichiban and has fled to the other side of the Pacific and gone to Hawaii.

      Like A Dragon Infinite Wealth Gameplay
      Image Credit: GamerBraves

      It’s hard to really understate how diametrically different these settings are- instead of the dark and neon-lit streets of Kamurocho, Honolulu is bright and sunny, but not in the same concrete way that Yokohama was in the last game.

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      And yet, that Ryu Ga Gotoku magic remains- we got to try a hands-on at Indonesia Comic-Con, where part of the experience included photographing weirdos wearing girls’ panties on their faces as they did bizarre stunts. Why? I’m not entirely sure, and that’s the RGG Studio magic at play. It’s almost like an infinitely weirder Pokemon Snap, which seems almost entirely the point considering the series first entry as a JRPG included a totally-not Pokedex for collecting weirdos.

      The Honolulu special even includes the people themselves- while most of the people still speak Japanese despite being a whole ocean apart from Japan, it’s fun to hear English among the barks of random thus you fight. It’s new, it’s weird and it’s delightful.


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      Like A Dragon Infinite Wealth Gameplay
      Image Credit: GamerBraves

      Unleash The Dragon

      The demo also included some brief combat sections. One more point of concern with the gameplay in Like a Dragon: Infinite Wealth was the addition of Kiryu Kazuma as the game’s second protagonist. What was supposed to be a baton pass has evolved into a sick handshake, and the game now has Ichiban and Kiryu both rocking out in the game’s JRPG format.

      I gotta say, I’m glad that the turn-based combat is back with some tweaks. Actually letting you reposition slightly during your turn is really fun, and helps sell that little bit of brawler flavor the Yakuza series previously had. It’s still quirky and weird like having Ichiban grab a bicycle to replace his normal attack if he’s next to it.

      Like A Dragon Infinite Wealth Gameplay
      Image Credit: GamerBraves

      Of course, where the magic is really at is with our Dragon of Dojima himself- while Ichiban’s cast of weirdos all act like his party did in the last game, Kiryu’s got a rep to live up to- and boy does he deliver. Rather than try to make him fit any one particular RPG archetype, it looks like RGG’s decision was Kiryu should just literally play like Kiryu, which means being able to swap between his three fighting stances just like in the old games.

      The stances even feel pretty big in changes too- Rush Style lets him attack twice in the same turn and move around more, while Beast is more for offense,  all the while while Yakuza Style acts as the in-between. He plays unlike any other character in the game and absolutely steals the show for it, not unlike those JRPGs where there’s a character designed to break the game’s internal ruleset.

      Oh, don’t think I was being hyperbolic about breaking the game’s rules either- Kiryu can quite literally break the rules of the game, smashing apart the JRPG UI and turning the game into a classic brawler. It’s such a neat little bit of fanservice that’s more than just a throwaway level- it’s a baked in part of his moveset. I could have easily seen this just be a cinematic special move the same way every Job had them in 7, but having Kiryu’s real-time beatdown be part of his kit instead feels like a very special kind of love.

      I’m not gonna lie and said I wasn’t one of those people originally worried that the success of Yakuza: Like a Dragon was going to put pressure on RGG Studio to keep things safe. In just our short hands-on with the gameplay of Like A Dragon: Infinite Wealth we’ve seen that this might very well be their weirdest title yet- adapting a completely new locale into that same RGG flavor of weirdness that we’ve all come to know and love.


      Check This Out Next


      Tags: Indonesia Comic Con 2023Like A Dragon: Infinite WealthRGG StudiosSEGA
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      W. Amirul Adlan

      W. Amirul Adlan

      Avid enjoyer of games that sit about as far away from mainstream as possible. Also a proud UWE graduate with a degree in Media and Journalism, along with a TOA Diploma in Digital Animation. In that spirit, I enjoy- Soulsbornes, tabletop gaming (Warhammer 40K), Fighting games, and Character Action games. I also believe in the old adage: "I dig giant robots, you dig giant robots, we dig giant robots, chicks dig giant robots. Nice". Twitter: @wamiruladlan

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