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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

    Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    FINAL FANTASY RESONANCE

    Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

    Gundam Rogue Orbit Launch

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

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      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

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      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      [GCAxTHGS25] Mega Man Star Force Legacy Collection Preview – Bringing Classics to Modern Platforms

      Ralph by Ralph
      11 months ago
      in All, Console, Games, Nintendo Switch (Platform), PC, Preview, PS4 (Platform), PS5 (Platform), Xbox One (Platform), Xbox Series X|S (Platform)
      Reading Time: 2 mins read
      0 0
      [GCAxTHGS25] Mega Man Star Force Legacy Collection Preview – Bringing Classics to Modern Platforms

      Image Credit: Capcom

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      Capcom brought Mega Man Star Force Legacy Collection to gamescom asia x Thailand Game Show, offering attendees a hands-on look at the upcoming compilation. The collection bundles the complete Mega Man Star Force series and is scheduled to release in 2026 for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Windows. During the event, we played Mega Man Star Force Leo for approximately 20 minutes.

      Dual-Screen Integration

      The collection addresses one of the biggest challenges in porting DS games: the dual-screen layout. Capcom has combined both the top and bottom screens into a single display, with players able to switch between screen layouts using a button press. During our demo, the game handled these transitions effectively. In battles, the primary screen view stayed in focus, while menu navigation and skill selection highlighted the secondary screen area. The switching felt smooth, though it’s not fully automated in every situation.

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      Players can toggle between different screen modes, with layouts that can be customized based on the platform. Whether playing docked or in handheld mode on Switch, the setup felt natural and didn’t require constant adjustment.

      The game supports modern controllers across all platforms. During our session with an Xbox-style controller, the button mapping worked well, with the game displaying the specific controller face button icons. The traditional controls replace the DS’s touchscreen inputs in a way that feels natural. Capcom has also updated the UI elements throughout the game. Menus are cleaner and sharper, using modern fonts that make navigation easier.


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      Visual Presentation and Impressions

      The game looks good on larger screens. The 3D environments and models have been upscaled, with smoother edges and cleaner textures that translate well to HD. The 2D interface elements, including character portraits and UI icons, appear to have been improved for clarity and look refined.

      The collection includes a high-resolution filter that smooths out sprites, though this may not appeal to everyone as it changes the look of the original visuals. This filter can be toggled on or off at any time, giving players the option to use the original pixel art style if they prefer.

      Image Credit: Capcom

      Based on this early hands-on session, Mega Man Star Force Legacy Collection appears to be a faithful remaster of the DS originals. The screen integration, updated UI, responsive controls, and visual options show Capcom’s approach to bringing the series to modern platforms while preserving the original experience.


      Feature Video

      FEATURED VIDEO

      Tags: CapcomMegaman Star Force Legacy Collections
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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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