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    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    Stellar Blade Sequel Teased in Shift Up Presentation

    Stellar Blade Sequel Teased in Shift Up Presentation

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    Digimon Expo 2025 Announced for September in Tokyo

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    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Hideo Kojima Provides Update on PlayStation Exclusive Physint

    Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    Stellar Blade Sequel Teased in Shift Up Presentation

    Stellar Blade Sequel Teased in Shift Up Presentation

    Digimon Expo 2025 Announced for September in Tokyo

    Digimon Expo 2025 Announced for September in Tokyo

    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

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    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

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    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

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    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Hideo Kojima Provides Update on PlayStation Exclusive Physint

    Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

  • Interviews
    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

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    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      Stellar Blade Sequel Teased in Shift Up Presentation

      Stellar Blade Sequel Teased in Shift Up Presentation

      Digimon Expo 2025 Announced for September in Tokyo

      Digimon Expo 2025 Announced for September in Tokyo

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Hideo Kojima Provides Update on PlayStation Exclusive Physint

      Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      Stellar Blade Sequel Teased in Shift Up Presentation

      Stellar Blade Sequel Teased in Shift Up Presentation

      Digimon Expo 2025 Announced for September in Tokyo

      Digimon Expo 2025 Announced for September in Tokyo

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Hideo Kojima Provides Update on PlayStation Exclusive Physint

      Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

    • Interviews
      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      [Gamescom Asia 2022] Wizards of The Coast’s Tim Fields Talks About Game Development 20 Years From Now

      The Senior Vice President and General Manager of Wizards of The Coast Digital Gaming Tell Us More About Where Game Development Will Be in 2042

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Console, Industry, News, PC
      Reading Time: 2 mins read
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      tim fields
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      At Gamescom Asia 2022 in Singapore, Wizards of The Coast Senior Vice President and General Manager of Digital Gaming Tim Fields held a talk titled ‘A Look 20 Years Ahead: Game Development 2042’

      According to Fields, there are five major forces in the industry that developers need to take notes of while looking forwards to the next 20 years of gaming.

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      These five major forces are:

      1. Hardware advances in CPU power, battery power, and input accessibility
      2. Pervasive machine learning & autonomy fueled by a vast increase in data
      3. The ubiquity of high-speed high capacity data networks
      4. The effect of Social Networks and human connectivity
      5. Demographics and an increase in the amount of leisure time available for humanity

      With computers continuing the increase exponentially in processing power, Tim suspects that the type of processing in 2042 will be a million times more powerful than now, more than enough to make modern AI look basic. Combining this with the fact that most computers will have much higher battery lives, and people will likely be able to play games from anywhere they want.


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      Likewise, there will also be heavy advances in machine learning. He also gave an example of how an AI was used to do a Steve Job interview a few days ago. He believes that if this technology was used in gaming the effect would be of even higher quality, particularly for NPC characters who could emote and move in a far more realistic and relatable fashion.

      In addition to changes in technology he also says one of the most important things in the future will be audience demographics as well as changes in the amount of leisure time that people have. Audiences currently have now a lot more leisure time compared with people from two hundred years ago, and this is only going to keep on increasing in the future (even if it certainly doesn’t feel like it sometimes). 

      As the population keeps increasing, the amount of leisure time available will also keep increasing, and a sizable amount of that time is going to be spent gaming. By 2042, we should be expecting the number of gamers to be hitting 4.5 billion which is more than half of the current population of the planet Earth.

      tim fields

      Of course none of this is one hundred percent confirmed. We don’t know what the future holds and how it could change, but considering how much knowledge Tim Fields has of the gaming industry and gaming markets, these are some insightful ideas of what the future of gaming could be in the long run.

      For all the indie developers out there looking at where technology is going, these major forces are things to keep in mind as we continue advancements into gaming and technology in general.

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      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: gamescom asia 2022Wizards of the Coast SEA
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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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