NetEase had revealed details of Diablo Immortal, specifically on the technical aspects, to several Chinese media outlets. For those who are unclear, Diablo Immortal is a collaboration between Blizzard and NetEase.
The main revelation made by NetEase is the game’s engine. Diablo Immortal will run on NetEase’s in-house Messiah game engine. This clarifies the UI and gameplay similarities that Diablo Immortal and NetEase’s older action RPGs share. Further details were revealed on the Messiah engine such as supporting Physically-based Rendering (PBR), Normal mapping, GPU Particle and much more. NetEase also confirmed that the game will not be as “dark” as the PC version to suit mobile gamers, most likely referring to the brightness.
One important detail is that the game is most likely playable on PC emulators as NetEase claimed to have no issues with players doing so. This allows players who wish to play the game yet is on a tight budget to play it without spending on a new phone. Furthermore, NetEase has yet to decide whether players from Android and iOS systems will share the same server.
Finally, NetEase had confirmed that the development team is not ready to look into some of the features present in Diablo 3 such as guild and auction house at the moment. The team is currently focused on raising the quality of the game.
Despite the fans’ rage across social media, it seems that Diablo Immortal will be launched regardless. Only time will tell if the fans are willing to set aside their criticisms and play the game regardless of platform and developer.