Details from the horse’s mouth as follows:
When Music Plays, the Sun Shall Stay
DEEMO II takes place in a world where it never stops raining… but this is no ordinary rain. Any creature touched by this rain turns into a flurry of white flower petals before entirely disappearing from the world. As such, everyone has taken refuge within a huge train station, including our female main character, Echo. There happens to be a giant piano in this train station that, when played, cuts through the clouds, allowing the sun to shine through, while also protecting the train station from the threat of the rain.
In DEEMO II players will play as Echo and follow the ethereal Deemo to explore this world and search for a way to put an end to the rain once and for all.
Surprising Non-Rhythm Game Players with a Hand-Drawn Style World
DEEMO II’s gameplay will be composed of a mixture of rhythm and puzzle-solving modes. Differing from Rayark’s previous works, these two elements will be unique in their own ways, with the hope that they’ll provide a fresh new experience for players.
In the rhythm mode, the charts will not only embody DEEMO’s worldview, the notes and tempo changes will also be far more dynamic than ever seen before.
From the newly released in-game footage we can see that players will be able to play as Echo and explore all throughout the expansive train station. By interacting with different NPCs as well as aiding them in solving their problems, players will be able to slowly uncover the mysteries of the train station and delve deeper into the secrets of the rain.
Ming-Yang Yu, the producer of DEEMO II stated that the design for DEEMO II caters to all types of gamers – it’s a game that’s enjoyable for all.