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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

    • Interviews
      Songs of the Past

      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      PUBG DED.NET

      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

      Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

      Sunny Side Up

      [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Shuhei

      [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

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      China To Ban Daily Logins And More In Proposed New Regulations

      W by W
      3 years ago
      in All, Industry, News
      Reading Time: 2 mins read
      0 0
      China Daily Logins Ban

      Un-edited Image Credit: HoYoverse

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      China is looking into strengthening restrictions against game publishers in the country, banning practices like daily logins and installing daily spending limits.

      The country’s State Administration for Press and Publication (SAPP) issued today a circular seeking opinion on several changes to how games are published.

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      Some of the biggest changes would see the banning of Daily Login events in games distributed, a daily spending limit as well as see that all servers be stored in China.

      The Daily login reward clause would also see the removal of step-up banners- basically a blanket ban on any practice that would encourage players to spend irresponsibly.


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      “Online games shall not set up induced rewards such as daily login, first-time recharge, and continuous recharge”, Article 18 reads. “Online game publishing and operating units shall not provide or condone high-priced trading behavior of virtual props in the form of speculation and auction.
      All online games shall set a limit on user recharge and make it public in its service rules, and shall carry out pop-up window warning reminders for irrational consumption behavior of users”.

      While not explicitly mentioning pay to earn game the limit on auctions would also effectively see the banning of any kind of NFT model either.

      Since the proposed guidelines were revealed, the Chinese games market has been in chaos- shares in Tencent Holdings are down 13% as of this writing, with Reuters reporting that NetEase stocks are down as low as 25%.

      Interestingly enough ByteDance seems to have avoided the worst of this- just a month before the proposed regulation the company had downsized its gaming sector.

      A Smoother Application Process

      Tencent stock price on 22nd December after the regulatory changes

      The changes also do look to streamline the approval process- currently games seeking to be published in China require a publishing license, though the approval process was opaque in that there was no fixed schedule on when games would get their approvals.

      Under the new proposed guidelines, the SAPP would return feedback within 60 days of the application- which in a vacuum could see more games published more regularly.

      It also sees that the government would have to disclose the reasons for rejecting any applications. .

      Additionally, the proposals would also see Chinese companies mandated to have their servers stored in China itself.

      The proposed regulation change comes just after the Chinese market was set to return to form- following a long license freeze in the country that saw many studios shuttered, the industry was to be back on track with the approval of multiple titles, like HoYoverse’s Honkai Star Rail and upcoming Zenless Zone Zero.

      However, sudden pivots to more controlled policy could reportedly hurt investor confidence, as Steven Leung, executive director of institutional sales at broker UOB Kay Hian in Hong Kong told Reuters:

      “It’s not necessarily the regulation itself – it’s the policy risk that’s too high,” he said. “People had thought this kind of risk should have been over and had started to look at fundamentals again. It hurts confidence a lot.”


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