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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

    Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    FINAL FANTASY RESONANCE

    Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

    Gundam Rogue Orbit Launch

    Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

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    Fate/EXTRA Record Sets January 2027 Release Date

    Final Fantasy VII Revelation Set to Launch on April 8, 2027

    Final Fantasy VII Revelation Set to Launch on April 8, 2027

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    [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      PUBG DED.NET

      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      Pokémon World Championships

      Ten Years, Ten Times the Size: Christopher Brown on Pokémon World Championships Growth

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      [BIC2026] Sunny Side Up CEO Park Eun-hyun on Steam Success, Diverse Characters, and What Comes After

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

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      [BIC2026] Former PlayStation Boss Shuhei Yoshida on AI, Indie Spirit, and Life After Sony

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      Brawlstar Legends – A 2 VS 2 MOBA With A Touch of Clash Royale

      CeeZee by CeeZee
      9 years ago
      in All, Android, iOS, Mobile Games, News
      Reading Time: 2 mins read
      0 0
      Brawlstar Legends – A 2 VS 2 MOBA With A Touch of Clash Royale
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      Brawlstar Legends is a game developed by Gazia Games. Gazia Games, a new company from Singapore has designed the 2 vs 2 MOBA game for the mobile platform as the genre is currently popular in the mobile gaming world. With games like Mobile Legends and Arena of Valor, Brawlstar Legends instead took the route of a 2 vs 2 MOBA.

      The objective of the MOBA genre is simple; you defeat heroes and move up with your automated creeps and deal damage to the towers and base until it is destroyed. However Gazia Games has used a map design that is very familiar to many of us. The map design is as simple and similar to Clash Royale with creeps walking down two sides of lanes. Players of course will be tasked to be responsible for the lanes they take care of but the lanes are pretty much open to be intruded by your ally.

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      Matches are short and players need to deal as much damage as they can within 3 minutes. With a choice of 9 Heroes to choose from, there are also 8 different Spells that can be unlocked throughout the gameplay. Unlike any other MOBA games, Brawlstar Legends however does not require any “farming” of gold to buy and equip any weapons. Players just need to survive and attain levels and proceed with the objective of the game.


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      Interestingly, the game’s reward system is similar to Clash Royale’s chest system. There are Shard Packs to be opened with the use of orbs which players collect the shards to attain a certain Hero. Level the Heroes up and you will get a stronger Hero with increased stats. This also means that players who pay to gain orbs will attain more hero shards for upgrades which then in turn give them an upperhand in matches even when they are lower leveled. This looks like a “pay-to-win” kind of game I’d presume.

      Hopefully the game developers see this as an issue and will tweak it to become more match balanced as it is just unfair for low leveled players to have a strong Hero in the beginning of the game just by spending money in it. Overall, the game is pretty interesting to give it a try.


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      Tags: AndroidBrawlstar LegendsGazia GamesiOSMOBAMobile
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      Casual gamer who longs to be in the competitive Dota2 scene. Shares love with MMORPGs and FPSs. Constantly challenging time in a battle of perseverance as a gamer.

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