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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

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      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Bloober Team Teases Nintendo Switch 2 Exclusive Horror Game

      luqman by luqman
      8 months ago
      in All, Console, Games, News, Nintedo Switch 2 (Platform)
      Reading Time: 3 mins read
      0 0
      Bloober Team Teases Nintendo Switch 2 Exclusive Horror Game

      Image Credit: Bloober Team

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Bloober Team has offered new insight into its mysterious in-development project, known internally as Project M, describing it as a horror game that could only exist on Nintendo hardware. The studio, best known for its work on psychological horror titles, has positioned the upcoming game as a Nintendo Switch 2 exclusive, signalling a deliberate creative partnership rather than a platform compromise.

      While Nintendo consoles have not traditionally served as a primary home for horror games, Bloober Team appears intent on challenging that perception. According to the developer, Project M represents a creative goal years in the making, one that aligns closely with Nintendo’s hardware philosophy and design constraints.

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      From Psychological Horror to Industry Recognition

      Image Credit: Bloober Team

      Over the past decade, Bloober Team has steadily built its reputation through titles such as Layers of Fear, Blair Witch, and The Medium. These smaller-scale experiences established the studio’s strength in atmosphere, narrative, and psychological tension. That reputation reached a wider audience when Bloober Team took on the ambitious task of remaking Silent Hill 2 for Konami.

      The Silent Hill 2 remake became one of the standout releases of 2024, proving that the studio could handle a beloved legacy franchise. In 2025, Bloober Team followed that success with Cronos: The New Dawn, an original IP that further showcased its growing confidence. Alongside an upcoming Silent Hill remake, Project M now stands as one of the studio’s most intriguing undertakings.


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      A Game Designed Specifically for Nintendo Hardware

      Image Credit: Bloober Team

      In a recent interview with Nintendo Insider, Bloober Team CEO Piotr Babieno spoke candidly about his long-held desire to develop horror games for Nintendo platforms. He explained that when founding the studio, his original goal was to create horror titles specifically for Nintendo consoles. Early financial struggles forced the team to pivot toward smaller projects, delaying that ambition for years.

      Babieno now believes the timing is right. He described Project M as a concept that introduces a twist never explored in horror games before, emphasizing that its core design relies on Nintendo hardware in ways other platforms could not replicate. While he stopped short of revealing technical details, his comments suggest that Switch 2 features play a central role in the experience.

      Influences That Shape Project M

      Image Credit: Bloober Team & Konami

      Although Project M remains shrouded in secrecy, Babieno shared several key influences guiding its development. Games like Silent Hill and Eternal Darkness reflect the studio’s continued focus on psychological horror, while Resident Evil points toward a stronger embrace of survival and action elements. One of the more unexpected inspirations is Limbo, a side-scrolling puzzle platformer known for its minimalism and oppressive atmosphere.

      This mix of influences suggests that Project M may blend traditional horror with unconventional structure and pacing. Bloober Team’s recent work on Cronos: The New Dawn already demonstrated its interest in puzzles and environmental storytelling, making Limbo a natural reference point.

      What Comes Next for Project M

      Image Credit: Bloober Team

      Bloober Team has not shared concrete details about Project M’s story or release window, but Babieno expressed confidence that more information will surface soon. For now, the studio is keeping the project deliberately in the shadows. With its renewed confidence, proven track record, and clear enthusiasm for Nintendo’s ecosystem, Project M stands as one of the most intriguing horror titles currently in development for the Nintendo Switch 2.

      You can keep up with more updates, by visiting their official X account.


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      luqman

      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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