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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

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    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

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      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

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      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Armored Core VI Patch 1.03 Brings Many Quality Of Life Features To The Game

      Jonas by Jonas
      3 years ago
      in All, News, PS4 (Platform), PS5 (Platform), Xbox One (Platform), Xbox Series X|S (Platform)
      Reading Time: 3 mins read
      0 0
      Armored Core VI Patch 1.03 Brings Many Quality Of Life Features To The Game

      Unedited Image Credit: Bandai Namco Entertainment

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Patch 1.03 of Armored Core VI has arrived, and is aimed at improving gameplay stability and applying bug fixes.

      Unedited Image Credit: Bandai Namco Entertainment

      The 1.03 Patch brings several new additions and many bug fixes to Armored Core VI, and is required for online play.

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      Additions:

      • When spectating an online match, the “QUIT SPECTATE” option has been added to the menu, allowing spectators to return to the multiplayer room.
      • Added “Chg. Ammo Consumption” parameter to the “IB-C03W3: NGI 006” coral missile part specs shown via “Toggle Display”.
      • Added “Scan Standby Time” parameter to head part specs shown via “Toggle Display”.

       


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      Bug Fixes:

      • Fixed a bug that caused certain enemies or enemy actions to get stuck on terrain during the mission “Intercept the Redguns”.
      • Fixed a bug that caused enemies to stop appearing when the player stands in a certain spot during the mission “Escort the Weaponized Mining Ship”.
      • Fixed a bug that caused defeated enemies to remain visible on radar during the mission “Breach the Karman Line”.
      • Fixed a bug that caused the second shot of certain burst fire weapons to veer heavily off-target when fired while performing a drift turn on Tank legs.
      • Fixed a bug that caused boost to disable under certain conditions with Tetrapod legs equipped.
      • Fixed a bug that occurred with the “VP-66LS” laser shotgun equipped to the left hand, which caused a longer delay than intended between firing a charge shot and being able to fire a normal shot again.
      • Fixed a bug with the “VP-60LT” laser turret, where it would not respond to the sub-generators during the mission “Destroy the Weaponized Mining Ship”.
      • Fixed a bug that occurred while reloading the “Vvc-700LD” laser drone, which caused player AC orientation to lock to a target, even with Target Assist disabled.
      • Fixed a bug that caused incorrect icons to be displayed for intended damage type or reload type in the part specs for certain weapon parts.
      • Adjusted the timing window of being able to use repair kits while firing certain weapons.
      • Fixed a bug with certain melee weapons that caused the “Chg. Attack Power” parameter to display an unintended value in the part specs shown via “Toggle Display”.
      • Fixed a bug that occurred after firing a charge shot during assault boost, which caused a consecutive normal shot to fire unintentionally.
      • Fixed a bug that prevented damage caused by status effects from being displayed on the HUD.
      • Fixed a bug that caused the game to crash from the “AC Data” menu in certain situations.
      • Due to behavioral issues in photo mode, removed the “Motion Blur” option and added the “Camera Blur” option. *NB: We plan to restore the Motion Blur option in a future update.
      • Fixed a bug that prevented Trophies/Achievements from unlocking under certain circumstances if unlock requirements involved acquiring parts. *NB: If any of the following Trophies/Achievements fails to unlock, go to the Shop menu and sell any part from the relevant category. Buying the part back again will trigger the unlock. “Weapon Collector” “External Parts Collector” “Internal Parts Collector”
      • Changed behavior in online match rooms, so that players are informed when the match is starting even while they have another menu open (e.g. Assembly).
      • Fixed a bug that caused screen transitions to behave incorrectly when launching the game by accepting an online match invite.
      • Other performance improvements and minor bug fixes.

      The full patch notes can be found here.

      Patch 1.03 has relatively little changes compared to the previous patch, but players can at least expect a smoother gameplay experience as a result of all the bug fixes.

      Armored Core VI Fires of Rubicon
      Publisher: Bandai Namco Entertainment
      Developer: From Software
      Release Date: 2023-08-25
      PlayStation 4, PlayStation 5
      ARMORED CORE VI FIRES OF RUBICON will offer a game experience based on the mech game know-how FromSoftware cultivated over 25 years of developing games in the series, but now introducing groundbreaking gameplay found in the developer’s recent action games. The new ARMORED CORE title will combine these elements into thrilling action that only mechas can provide. The game promises to be a unique entry in the mech action game genre.


      Feature Video

      FEATURED VIDEO

      Tags: Armored Core VI: Fires of RubiconBandai Namco EntertainmentPatch Notes
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