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    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

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    Persona 4 Revival Receives ESRB Rating

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    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

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    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

    ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

    MSI Computex 2026

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    BrownDust2 Gets Its Own Standalone PC Client

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    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

  • Interviews
    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

    [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

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      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      MSI Computex 2026

      MSI Unveils Its First NVIDIA RTX Spark-Powered Laptop at Computex 2026

      MSI Computex 2026

      MSI Brings New Handheld and Anniversary Laptops to Computex 2026

      ASUS ProArt

      ASUS Brings AI-Powered ProArt PCs to Malaysia This Year, Backed by NVIDIA’s New RTX Spark Chip

      BrownDust2 Gets Its Own Standalone PC Client

      BrownDust2 Gets Its Own Standalone PC Client

      Persona 4 Revival Receives ESRB Rating

      Persona 4 Revival Receives ESRB Rating

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

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      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      ACE COMBAT 8: WINGS OF THEVE Preview – The Sky Has New Rules

      MSI Computex 2026

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      MSI Computex 2026

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      ASUS ProArt

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      BrownDust2 Gets Its Own Standalone PC Client

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      Persona 4 Revival Receives ESRB Rating

      Persona 4 Revival Receives ESRB Rating

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    • Interviews
      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      New Skies, New Rules — ACE COMBAT 8: WINGS OF THEVE Directors on What Changes and What Stays

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      Kunimitsu

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      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

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      Final Fantasy XIV’s Yoshi-P Names Ghost of Yōtei His Favourite Game of 2025

      luqman by luqman
      5 months ago
      in All, Console, Games, Industry, News, PS5 (Platform)
      Reading Time: 2 mins read
      0 0
      Final Fantasy XIV’s Yoshi-P Names Ghost of Yōtei His Favourite Game of 2025

      Image Credit: Sucker Punch Studios

      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      2025 brought many standout games, but Ghost of Yōtei has captured the attention of players and developers alike. Even among highly anticipated releases like Clair Obscur: Expedition 33, Sucker Punch’s open-world sequel has earned particular praise. Naoki Yoshida, director of Final Fantasy XIV, recently shared that it was his favourite game of the year, highlighting both its technical achievements and immersive design.

      Yoshi-P’s Endorsement

      Ghost of Yōtei
      Image Credit: Sucker Punch Studios

      In 4Gamer’s annual round-up, where Japanese developers reflect on the year, Yoshida stated, “I’ve played many different games this year, but the one I still find myself playing whenever I find the time is Ghost of Yōtei. It’s a game I learned a lot from, in terms of the technical aspects and the production skills.”

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      This high praise is a testament to the game’s meticulous craftsmanship. Ghost of Yōtei builds on the foundation laid by Ghost of Tsushima, offering a highly detailed open-world recreation of 1600s Japan. The environments are immersive, from quiet mountain paths to bustling village streets, each brimming with interactive elements.

      A Personal Connection to Hokkaido

      Ghost of Yōtei
      Image Credit: Sucker Punch Studios

      Yoshida’s praise also stems from his personal ties to the game’s setting. “Being from Hokkaido myself, I was always captivated by the beauty of Mount Yōtei whenever I visited Niseko as a snowboarder,” he said.


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      Ghost of Yōtei faithfully recreates that landscape, making mountains, rivers, and forests feel authentic. The attention to environmental detail—how trees sway with the wind or how weather affects the surroundings—enhances the sense of realism. Exploration becomes a reward in itself, as players can discover subtle touches that bring the world to life.

      Gameplay, Reception, and Legacy

      Ghost of Yōtei
      Image Credit: Sucker Punch Studios

      Ghost of Yōtei combines exploration, combat, and storytelling seamlessly. Its combat system complements the freedom of the open-world design, allowing multiple approaches to challenges.

      The game has performed well commercially, with sales tracking closely to Ghost of Tsushima’s success. While it did not dominate award shows, the combination of artistry, technical quality, and engaging gameplay has won acclaim. Yoshida’s endorsement highlights how Ghost of Yōtei impresses both players and industry veterans, cementing Sucker Punch’s reputation for creating immersive, visually stunning open-world experiences.


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      Tags: Ghost of YoteiNaoki YoshidaYoshi-P
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      luqman

      luqman

      A gamer through and through. I grew up playing all kinds of games and consoles, and even worked as a Game Designer and Game Artist for awhile. Now I venture into another path of gaming where I will pass all gaming knowledge to everyone, no matter how far or treacherous the journey is.

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