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    Persona 4 Revival Receives ESRB Rating

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    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

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    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

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    Pokemon Champions Is Coming to iOS and Android on June 17

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    Sony’s First Wireless Fight Stick FlexStrike Launches August 6, Pre-Orders Starting June 12

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    Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

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    MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

    Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

    Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

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    BrownDust2 Gets Its Own Standalone PC Client

    BrownDust2 Gets Its Own Standalone PC Client

    Persona 4 Revival Receives ESRB Rating

    Persona 4 Revival Receives ESRB Rating

    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Apple Crowns Its Best Games of 2026 at the Annual Design Awards

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

    Pokemon Champions Is Coming to iOS and Android on June 17

    Pokemon Champions Is Coming to iOS and Android on June 17

    Sony’s First Wireless Fight Stick FlexStrike Launches August 6, Pre-Orders Starting June 12

    Sony’s First Wireless Fight Stick FlexStrike Launches August 6, Pre-Orders Starting June 12

    Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

    Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

    MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

    MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

    Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

    Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

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    [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

    [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

    Kunimitsu

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    Masaaki Hoshino

    [EXCLUSIVE] Pokémon Champions Producer Masaaki Hoshino on Breaking Away from the Main Series, Mobile Expansion, and What’s Next

    Jushiro Kitamura

    [EXCLUSIVE] Inside Pokémon’s Asian Tournament Scene with The Pokémon Company’s Jushiro Kitamura

    Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

    Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

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    Going Back to Where It All Started: A Deep Dive Into Sword Art Online: Echoes of Aincrad

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    Monarch: Legacy of Monsters Interview — Behind the Scenes With the Cast and Producer on Titans and Humanity

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      BrownDust2 Gets Its Own Standalone PC Client

      BrownDust2 Gets Its Own Standalone PC Client

      Persona 4 Revival Receives ESRB Rating

      Persona 4 Revival Receives ESRB Rating

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Pokemon Champions Is Coming to iOS and Android on June 17

      Pokemon Champions Is Coming to iOS and Android on June 17

      Sony’s First Wireless Fight Stick FlexStrike Launches August 6, Pre-Orders Starting June 12

      Sony’s First Wireless Fight Stick FlexStrike Launches August 6, Pre-Orders Starting June 12

      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

      MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

      MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

      Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

      Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

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      BrownDust2 Gets Its Own Standalone PC Client

      BrownDust2 Gets Its Own Standalone PC Client

      Persona 4 Revival Receives ESRB Rating

      Persona 4 Revival Receives ESRB Rating

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Apple Crowns Its Best Games of 2026 at the Annual Design Awards

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Avatar Legends: The Fighting Game Release Date Pushed Back to July 23

      Pokemon Champions Is Coming to iOS and Android on June 17

      Pokemon Champions Is Coming to iOS and Android on June 17

      Sony’s First Wireless Fight Stick FlexStrike Launches August 6, Pre-Orders Starting June 12

      Sony’s First Wireless Fight Stick FlexStrike Launches August 6, Pre-Orders Starting June 12

      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

      Pokémon’s 30th Anniversary Tour to Hit Seven Asian Cities, Including Kuala Lumpur

      MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

      MARVEL Tōkon: Fighting Souls Confirms Magneto, Green Goblin, and Carnage as Playable Fighters

      Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

      Phantom Blade Zero Pushed Back to October 29, Developer Cites Visual Improvements

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      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      [EXCLUSIVE] Katsuhiro Harada Opens Up About VS Studio, SNK, and What Comes Next

      Kunimitsu

      TEKKEN 8 Producer Michael Murray on Bringing Kunimitsu Back

      Masaaki Hoshino

      [EXCLUSIVE] Pokémon Champions Producer Masaaki Hoshino on Breaking Away from the Main Series, Mobile Expansion, and What’s Next

      Jushiro Kitamura

      [EXCLUSIVE] Inside Pokémon’s Asian Tournament Scene with The Pokémon Company’s Jushiro Kitamura

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      Inside Monster Hunter Outlanders: Big Ambitions, a Free-to-Play Promise, and a Mysterious Flagship

      The Elder Scrolls Online 2026

      Seasons, Vaults, and Solo Dungeons —The Elder Scrolls Online Developers Lay Out Their 2026 Vision

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      Going Back to Where It All Started: A Deep Dive Into Sword Art Online: Echoes of Aincrad

      Going Back to Where It All Started: A Deep Dive Into Sword Art Online: Echoes of Aincrad

      Monarch: Legacy of Monsters Interview — Behind the Scenes With the Cast and Producer on Titans and Humanity

      Monarch: Legacy of Monsters Interview — Behind the Scenes With the Cast and Producer on Titans and Humanity

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      GamerBraves Newsletter Vol. 93 – How Zelda: Breath of The Wild Made Its Open World Much More Approachable

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Console, News, Newsletter, Nintendo Switch (Platform)
      Reading Time: 2 mins read
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      The Legend of Zelda: Tears of The Kingdom comes out this Friday, transporting players back to the land of Hyrule, a fully open world that was introduced to us in the game’s predecessor, The Legend of Zelda: Breath of The Wild.

      Breath of The Wild (BoTW) is certainly a game that needs little introduction. It’s considered one of the best games of all time and revolutionary in the open-world genre to the point that games like Elden Ring, Genshin Impact, and Ghost of Tsushima have all credited it as an inspiration.

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      It certainly did a lot right but for me, the thing I found most enjoyable is how BoTW was able to have such a vast open world while still being incredibly approachable for people who don’t really like open-world games. The game’s use of minimalism and straightforward quest system really helped draw people into the world of Zelda and kept me playing right to the end even as someone who’s never been that into Zelda or open-world games.

      For this article let’s take a look at what made BoTW such an approachable open world and how that made it more fun to play overall. Find out more by subscribing to our newsletter. You can read the full article for free just by putting your email address in the box below:


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      Give it a read and let us know what you think! There will be new newsletter feature articles regarding various topics surrounding video games, entertainment, and more every week.


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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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