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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

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    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

    Grand Theft Auto VI Controllers

    Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

    FINAL FANTASY RESONANCE

    Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

    Gundam Rogue Orbit Launch

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      Konami Announces Rhapsody in Scarlet, a Magical Adventure Set in 1920s New York

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      The Eminence in Shadow: Phantom Echoes Gets 2027 Release Window

      Grand Theft Auto VI Controllers

      Sony Reveals Limited Edition DualSense Controllers for Grand Theft Auto VI

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      Crimson Desert: Charting the Unknown Expansion Revealed, Releases October 15

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      New Digimon Story: Time Stranger DLC A Hero’s Eternal Legacy Announced

      FINAL FANTASY RESONANCE

      Final Fantasy Resonance Producer and Director Talk Turn-Based Roots, HD-2D Visuals, and Turning Brave Exvius Into a Console RPG

      Gundam Rogue Orbit Launch

      Gundam Rogue Orbit Sets March 2027 Launch for PS5, Xbox Series, and PC

      Fate/EXTRA Record Sets January 2027 Release Date

      Fate/EXTRA Record Sets January 2027 Release Date

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

      Final Fantasy VII Revelation Set to Launch on April 8, 2027

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      [EXCLUSIVE] Songs of the Past: Doug Cockle and Karolina Kuzia-Rokosz on Bringing Geralt and Dandelion Back Together

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      NIRVANANA CEO Namseok Kim on Building a New Genre with Project ZETA

      PUBG DED.NET

      [EXCLUSIVE] Inside PUBG: DED.NET – How PUBG Studios Is Reimagining Survival, One Run at a Time

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      Lost Worlds, New Faces: Inside CODE VEIN II DLC Mask of Idris With Keita Iizuka and Hiroshi Yoshimura

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

      [EXCLUSIVE] Brendan Gan Delivers One of Malaysia’s Best-Ever Worlds Results, Shares Thoughts on Pressure and the Local Scene

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      Marvel’s Wolverine Director Talks Combat, World Design, and Moving Away From Spider-Man’s Open World Formula

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      Warner Bros. Denies Bethesda’s Lawsuit Calling Them “Baseless Accusations”

      CeeZee by CeeZee
      June 29, 2018
      in All, Android, Industry, iOS, Mobile Games, News
      0 0
      Warner Bros. Denies Bethesda’s Lawsuit Calling Them “Baseless Accusations”
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Just last week, we’ve heard that Bethesda filed a copyright infringement lawsuit on Westworld Mobile for using Fallout Shelter’s game codes. To recap, Bethesda hired Behaviour Interactive to develop Fallout Shelter, who was also hired to develop Westworld Mobile. Both games have some similarities in terms of gameplay experience and character shading and behavior as well. The only difference is just the UI and skins based on their theme.

      Below is Warner Bros.’ response to Bethesda’s lawsuit sent to IGN:

      “As one of the world’s leading creators of intellectual property, including the ground-breaking television series Westworld, Warner Bros. has a deep respect for intellectual property rights.  As such, the assertions by Bethesda Softworks that Warner’s Westworld mobile game improperly used source code from Bethesda’s Fallout Shelter are as surprising as they are unsubstantiated.  Warner Bros. has been assured by the game developer, Behaviour Interactive, that Bethesda’s allegations are untrue and that none of Bethesda’s code was used in the Westworld game.  Moreover, contrary to Bethesda’s baseless accusation, Warner Bros. at no time “induced” Behaviour to use the Fallout Shelter code in Westworld.”


      Warner Bros.’ response called Bethesda’s allegations ‘baseless accusations’ and defended Behaviour Interactive in using their Fallout Shelter codes for Westworld Mobile. As based on the lawsuit, No. 86. “Warner Bros. has a direct financial interest in Behaviour’s infringing activitiesthrough the resulting reduced costs and expedited development of the Westworld mobile game.“, was probably the false accusations that Warner Bros. was talking about. There is no way that Bethesda could come up with that unless there’s a mole in Warner Bros..

      However if these are really just false accusations and the game’s codes were replicate-able (since Fallout Shelter was launched in 2015), then maybe Bethesda should retract their lawsuit. Unless of course, there are real evidences.


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      Tags: AndroidBehaviour InteractiveBethesdaFallout ShelteriOSMobileWarner Bros.Westworld Mobile
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